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Add physics solver settings to project settings
Helps with discovery and setup of physics solver settings, in a specific project settings section for both 2D and 3D. Other changes for cleanup: -Removed unused space parameters in 3D SPACE_PARAM_BODY_ANGULAR_VELOCITY_DAMP_RATIO SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS -Added custom solver bias for Shape3D (same as Shape2D) -Improved documentation for solver settings
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@@ -789,7 +789,7 @@
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Constant to set/get the maximum distance a pair of bodies has to move before their collision status has to be recalculated.
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</constant>
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<constant name="SPACE_PARAM_CONTACT_MAX_SEPARATION" value="1" enum="SpaceParameter">
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Constant to set/get the maximum distance a shape can be from another before they are considered separated.
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Constant to set/get the maximum distance a shape can be from another before they are considered separated and the contact is discarded.
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</constant>
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<constant name="SPACE_PARAM_CONTACT_MAX_ALLOWED_PENETRATION" value="2" enum="SpaceParameter">
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Constant to set/get the maximum distance a shape can penetrate another shape before it is considered a collision.
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