mirror of
https://github.com/godotengine/godot.git
synced 2026-01-06 10:11:57 +03:00
doc: Proofread and complete various nodes
All 100% completed: MainLoop, Node, Object, Path, Performance, Reference, Resource, SceneState, SceneTree, UndoRedo. Also fixed some en_GB occurrences as the reference spelling is en_US.
This commit is contained in:
@@ -1689,7 +1689,7 @@ void Object::clear_internal_resource_paths() {
|
||||
void Object::_bind_methods() {
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_class"), &Object::get_class);
|
||||
ClassDB::bind_method(D_METHOD("is_class", "type"), &Object::is_class);
|
||||
ClassDB::bind_method(D_METHOD("is_class", "class"), &Object::is_class);
|
||||
ClassDB::bind_method(D_METHOD("set", "property", "value"), &Object::_set_bind);
|
||||
ClassDB::bind_method(D_METHOD("get", "property"), &Object::_get_bind);
|
||||
ClassDB::bind_method(D_METHOD("set_indexed", "property", "value"), &Object::_set_indexed_bind);
|
||||
@@ -1709,14 +1709,8 @@ void Object::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("has_meta", "name"), &Object::has_meta);
|
||||
ClassDB::bind_method(D_METHOD("get_meta_list"), &Object::_get_meta_list_bind);
|
||||
|
||||
//todo reimplement this per language so all 5 arguments can be called
|
||||
|
||||
//ClassDB::bind_method(D_METHOD("call","method","arg1","arg2","arg3","arg4"),&Object::_call_bind,DEFVAL(Variant()),DEFVAL(Variant()),DEFVAL(Variant()),DEFVAL(Variant()));
|
||||
//ClassDB::bind_method(D_METHOD("call_deferred","method","arg1","arg2","arg3","arg4"),&Object::_call_deferred_bind,DEFVAL(Variant()),DEFVAL(Variant()),DEFVAL(Variant()),DEFVAL(Variant()));
|
||||
|
||||
ClassDB::bind_method(D_METHOD("add_user_signal", "signal", "arguments"), &Object::_add_user_signal, DEFVAL(Array()));
|
||||
ClassDB::bind_method(D_METHOD("has_user_signal", "signal"), &Object::_has_user_signal);
|
||||
//ClassDB::bind_method(D_METHOD("emit_signal","signal","arguments"),&Object::_emit_signal,DEFVAL(Array()));
|
||||
|
||||
{
|
||||
MethodInfo mi;
|
||||
|
||||
Reference in New Issue
Block a user