From 861ae87f5247c1002589e6b6f9c09c3fe1349a91 Mon Sep 17 00:00:00 2001 From: tetrapod00 <145553014+tetrapod00@users.noreply.github.com> Date: Wed, 18 Dec 2024 15:53:15 -0800 Subject: [PATCH] Document limitations of refraction from using screen texture --- doc/classes/BaseMaterial3D.xml | 1 + 1 file changed, 1 insertion(+) diff --git a/doc/classes/BaseMaterial3D.xml b/doc/classes/BaseMaterial3D.xml index 1fdbe5ce4c1..c68f3b23bf9 100644 --- a/doc/classes/BaseMaterial3D.xml +++ b/doc/classes/BaseMaterial3D.xml @@ -315,6 +315,7 @@ If [code]true[/code], the refraction effect is enabled. Distorts transparency based on light from behind the object. + [b]Note:[/b] Refraction is implemented using the screen texture. Only opaque materials will appear in the refraction, since transparent materials do not appear in the screen texture. The strength of the refraction effect.