Add documentation to operators for math types

Co-authored-by: Raul Santos <raulsntos@gmail.com>
This commit is contained in:
Aaron Franke
2021-11-04 10:58:20 -05:00
parent ee939c919b
commit 813466b3c8
31 changed files with 1367 additions and 91 deletions

View File

@@ -213,30 +213,36 @@
<return type="bool" />
<argument index="0" name="right" type="Transform2D" />
<description>
Returns [code]true[/code] if the transforms are not equal.
[b]Note:[/b] Due to floating-point precision errors, consider using [method is_equal_approx] instead, which is more reliable.
</description>
</operator>
<operator name="operator *">
<return type="PackedVector2Array" />
<argument index="0" name="right" type="PackedVector2Array" />
<description>
Transforms (multiplies) each element of the [Vector2] array by the given [Transform2D] matrix.
</description>
</operator>
<operator name="operator *">
<return type="Transform2D" />
<argument index="0" name="right" type="Transform2D" />
<description>
Composes these two transformation matrices by multiplying them together. This has the effect of transforming the second transform (the child) by the first transform (the parent).
</description>
</operator>
<operator name="operator *">
<return type="Rect2" />
<argument index="0" name="right" type="Rect2" />
<description>
Transforms (multiplies) the [Rect2] by the given [Transform2D] matrix.
</description>
</operator>
<operator name="operator *">
<return type="Vector2" />
<argument index="0" name="right" type="Vector2" />
<description>
Transforms (multiplies) the [Vector2] by the given [Transform2D] matrix.
</description>
</operator>
<operator name="operator *">
@@ -262,12 +268,15 @@
<return type="bool" />
<argument index="0" name="right" type="Transform2D" />
<description>
Returns [code]true[/code] if the transforms are exactly equal.
[b]Note:[/b] Due to floating-point precision errors, consider using [method is_equal_approx] instead, which is more reliable.
</description>
</operator>
<operator name="operator []">
<return type="Vector2" />
<argument index="0" name="index" type="int" />
<description>
Access transform components using their index. [code]t[0][/code] is equivalent to [code]t.x[/code], [code]t[1][/code] is equivalent to [code]t.y[/code], and [code]t[2][/code] is equivalent to [code]t.origin[/code].
</description>
</operator>
</operators>