Expose Image.COMPRESS_SOURCE_LAYERED to scripting

This commit is contained in:
Haoyu Qiu
2022-01-17 20:43:05 +08:00
parent 513a8a7f0c
commit 7f49e5beec
2 changed files with 4 additions and 0 deletions

View File

@@ -611,5 +611,8 @@
<constant name="COMPRESS_SOURCE_NORMAL" value="2" enum="CompressSource">
Source texture (before compression) is a normal texture (e.g. it can be compressed into two channels).
</constant>
<constant name="COMPRESS_SOURCE_LAYERED" value="3" enum="CompressSource">
Source texture (before compression) is a [TextureLayered].
</constant>
</constants>
</class>