mirror of
https://github.com/godotengine/godot.git
synced 2026-01-03 18:11:19 +03:00
Merge pull request #27452 from Chaosus/direction_to
Added method to retrieve a direction vector from one point to another
This commit is contained in:
@@ -81,6 +81,15 @@
|
||||
Performs a cubic interpolation between vectors [code]pre_a[/code], [code]a[/code], [code]b[/code], [code]post_b[/code] ([code]a[/code] is current), by the given amount [code]t[/code]. [code]t[/code] is in the range of [code]0.0 - 1.0[/code], representing the amount of interpolation.
|
||||
</description>
|
||||
</method>
|
||||
<method name="direction_to">
|
||||
<return type="Vector3">
|
||||
</return>
|
||||
<argument index="0" name="b" type="Vector3">
|
||||
</argument>
|
||||
<description>
|
||||
Returns the normalized vector pointing from this vector to [code]b[/code].
|
||||
</description>
|
||||
</method>
|
||||
<method name="distance_squared_to">
|
||||
<return type="float">
|
||||
</return>
|
||||
|
||||
Reference in New Issue
Block a user