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Extract and reorganize texture resource classes
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@@ -34,7 +34,7 @@
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#include "core/io/file_access.h"
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#include "core/io/image.h"
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#include "scene/resources/texture.h"
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#include "scene/resources/image_texture.h"
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Error ResourceSaverWebP::save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags) {
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Ref<ImageTexture> texture = p_resource;
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