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Extract and reorganize texture resource classes
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@@ -51,6 +51,7 @@
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#include "editor/scene_tree_dock.h"
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#include "scene/3d/camera_3d.h"
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#include "scene/gui/popup_menu.h"
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#include "scene/resources/image_texture.h"
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#include "servers/rendering_server.h"
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void EditorPlugin::add_custom_type(const String &p_type, const String &p_base, const Ref<Script> &p_script, const Ref<Texture2D> &p_icon) {
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