WIP immediates and proper buffers swapping

This commit is contained in:
Juan Linietsky
2016-11-23 07:04:55 -03:00
parent b72ca04605
commit 7cf8d75cf8
9 changed files with 185 additions and 26 deletions

View File

@@ -1648,6 +1648,10 @@ void VisualServer::mesh_add_surface_from_planes( RID p_mesh, const DVector<Plane
}
void VisualServer::immediate_vertex_2d(RID p_immediate,const Vector2& p_vertex) {
immediate_vertex(p_immediate,Vector3(p_vertex.x,p_vertex.y,0));
}
RID VisualServer::instance_create2(RID p_base, RID p_scenario) {
RID instance = instance_create();