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2D Skeletons WORK IN PROGRESS
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@@ -4,7 +4,7 @@ void MeshInstance2D::_notification(int p_what) {
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if (p_what == NOTIFICATION_DRAW) {
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if (mesh.is_valid()) {
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draw_mesh(mesh, texture, normal_map, RID());
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draw_mesh(mesh, texture, normal_map);
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}
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}
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}
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