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doc: Use self-closing tags for return and argument
For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there.
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@@ -10,59 +10,48 @@
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</tutorials>
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<methods>
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<method name="get_aabb" qualifiers="const">
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<return type="AABB">
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</return>
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<return type="AABB" />
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<description>
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Returns the [AABB] (also known as the bounding box) for this [VisualInstance3D]. See also [method get_transformed_aabb].
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</description>
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</method>
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<method name="get_base" qualifiers="const">
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<return type="RID">
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</return>
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<return type="RID" />
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<description>
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Returns the RID of the resource associated with this [VisualInstance3D]. For example, if the Node is a [MeshInstance3D], this will return the RID of the associated [Mesh].
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</description>
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</method>
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<method name="get_instance" qualifiers="const">
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<return type="RID">
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</return>
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<return type="RID" />
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<description>
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Returns the RID of this instance. This RID is the same as the RID returned by [method RenderingServer.instance_create]. This RID is needed if you want to call [RenderingServer] functions directly on this [VisualInstance3D].
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</description>
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</method>
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<method name="get_layer_mask_bit" qualifiers="const">
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<return type="bool">
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</return>
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<argument index="0" name="layer" type="int">
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</argument>
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<return type="bool" />
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<argument index="0" name="layer" type="int" />
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<description>
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Returns [code]true[/code] when the specified layer is enabled in [member layers] and [code]false[/code] otherwise.
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</description>
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</method>
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<method name="get_transformed_aabb" qualifiers="const">
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<return type="AABB">
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</return>
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<return type="AABB" />
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<description>
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Returns the transformed [AABB] (also known as the bounding box) for this [VisualInstance3D].
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Transformed in this case means the [AABB] plus the position, rotation, and scale of the [Node3D]'s [Transform3D]. See also [method get_aabb].
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</description>
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</method>
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<method name="set_base">
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<return type="void">
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</return>
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<argument index="0" name="base" type="RID">
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</argument>
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<return type="void" />
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<argument index="0" name="base" type="RID" />
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<description>
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Sets the resource that is instantiated by this [VisualInstance3D], which changes how the engine handles the [VisualInstance3D] under the hood. Equivalent to [method RenderingServer.instance_set_base].
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</description>
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</method>
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<method name="set_layer_mask_bit">
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<return type="void">
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</return>
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<argument index="0" name="layer" type="int">
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</argument>
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<argument index="1" name="enabled" type="bool">
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</argument>
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<return type="void" />
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<argument index="0" name="layer" type="int" />
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<argument index="1" name="enabled" type="bool" />
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<description>
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Enables a particular layer in [member layers].
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</description>
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