doc: Use self-closing tags for return and argument

For the time being we don't support writing a description for those, preferring
having all details in the method's description.

Using self-closing tags saves half the lines, and prevents contributors from
thinking that they should write the argument or return documentation there.
This commit is contained in:
Rémi Verschelde
2021-07-30 15:28:05 +02:00
parent a1c19b9a1e
commit 7adf4cc9b5
408 changed files with 14025 additions and 28050 deletions

View File

@@ -10,59 +10,48 @@
</tutorials>
<methods>
<method name="get_aabb" qualifiers="const">
<return type="AABB">
</return>
<return type="AABB" />
<description>
Returns the [AABB] (also known as the bounding box) for this [VisualInstance3D]. See also [method get_transformed_aabb].
</description>
</method>
<method name="get_base" qualifiers="const">
<return type="RID">
</return>
<return type="RID" />
<description>
Returns the RID of the resource associated with this [VisualInstance3D]. For example, if the Node is a [MeshInstance3D], this will return the RID of the associated [Mesh].
</description>
</method>
<method name="get_instance" qualifiers="const">
<return type="RID">
</return>
<return type="RID" />
<description>
Returns the RID of this instance. This RID is the same as the RID returned by [method RenderingServer.instance_create]. This RID is needed if you want to call [RenderingServer] functions directly on this [VisualInstance3D].
</description>
</method>
<method name="get_layer_mask_bit" qualifiers="const">
<return type="bool">
</return>
<argument index="0" name="layer" type="int">
</argument>
<return type="bool" />
<argument index="0" name="layer" type="int" />
<description>
Returns [code]true[/code] when the specified layer is enabled in [member layers] and [code]false[/code] otherwise.
</description>
</method>
<method name="get_transformed_aabb" qualifiers="const">
<return type="AABB">
</return>
<return type="AABB" />
<description>
Returns the transformed [AABB] (also known as the bounding box) for this [VisualInstance3D].
Transformed in this case means the [AABB] plus the position, rotation, and scale of the [Node3D]'s [Transform3D]. See also [method get_aabb].
</description>
</method>
<method name="set_base">
<return type="void">
</return>
<argument index="0" name="base" type="RID">
</argument>
<return type="void" />
<argument index="0" name="base" type="RID" />
<description>
Sets the resource that is instantiated by this [VisualInstance3D], which changes how the engine handles the [VisualInstance3D] under the hood. Equivalent to [method RenderingServer.instance_set_base].
</description>
</method>
<method name="set_layer_mask_bit">
<return type="void">
</return>
<argument index="0" name="layer" type="int">
</argument>
<argument index="1" name="enabled" type="bool">
</argument>
<return type="void" />
<argument index="0" name="layer" type="int" />
<argument index="1" name="enabled" type="bool" />
<description>
Enables a particular layer in [member layers].
</description>