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doc: Use self-closing tags for return and argument
For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there.
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@@ -11,70 +11,58 @@
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</tutorials>
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<methods>
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<method name="get_file_type" qualifiers="const">
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<return type="String">
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</return>
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<argument index="0" name="path" type="String">
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</argument>
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<return type="String" />
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<argument index="0" name="path" type="String" />
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<description>
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Gets the type of the file, given the full path.
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</description>
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</method>
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<method name="get_filesystem">
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<return type="EditorFileSystemDirectory">
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</return>
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<return type="EditorFileSystemDirectory" />
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<description>
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Gets the root directory object.
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</description>
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</method>
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<method name="get_filesystem_path">
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<return type="EditorFileSystemDirectory">
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</return>
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<argument index="0" name="path" type="String">
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</argument>
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<return type="EditorFileSystemDirectory" />
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<argument index="0" name="path" type="String" />
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<description>
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Returns a view into the filesystem at [code]path[/code].
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</description>
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</method>
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<method name="get_scanning_progress" qualifiers="const">
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<return type="float">
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</return>
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<return type="float" />
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<description>
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Returns the scan progress for 0 to 1 if the FS is being scanned.
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</description>
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</method>
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<method name="is_scanning" qualifiers="const">
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<return type="bool">
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</return>
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<return type="bool" />
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<description>
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Returns [code]true[/code] of the filesystem is being scanned.
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</description>
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</method>
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<method name="scan">
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<return type="void">
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</return>
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<return type="void" />
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<description>
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Scan the filesystem for changes.
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</description>
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</method>
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<method name="scan_sources">
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<return type="void">
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</return>
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<return type="void" />
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<description>
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Check if the source of any imported resource changed.
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</description>
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</method>
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<method name="update_file">
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<return type="void">
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</return>
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<argument index="0" name="path" type="String">
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</argument>
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<return type="void" />
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<argument index="0" name="path" type="String" />
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<description>
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Update a file information. Call this if an external program (not Godot) modified the file.
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</description>
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</method>
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<method name="update_script_classes">
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<return type="void">
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</return>
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<return type="void" />
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<description>
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Scans the script files and updates the list of custom class names.
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</description>
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@@ -87,22 +75,19 @@
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</description>
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</signal>
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<signal name="resources_reimported">
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<argument index="0" name="resources" type="PackedStringArray">
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</argument>
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<argument index="0" name="resources" type="PackedStringArray" />
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<description>
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Emitted if a resource is reimported.
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</description>
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</signal>
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<signal name="resources_reload">
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<argument index="0" name="resources" type="PackedStringArray">
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</argument>
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<argument index="0" name="resources" type="PackedStringArray" />
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<description>
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Emitted if at least one resource is reloaded when the filesystem is scanned.
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</description>
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</signal>
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<signal name="sources_changed">
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<argument index="0" name="exist" type="bool">
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</argument>
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<argument index="0" name="exist" type="bool" />
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<description>
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Emitted if the source of any imported file changed.
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</description>
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