Makes more strings in editor translatable

* File type names in file dialogs
* Layout option names
* Visual shader editor UI
This commit is contained in:
Haoyu Qiu
2019-12-16 13:18:44 +08:00
parent d8d96c9fa7
commit 7a9c337dfe
7 changed files with 45 additions and 45 deletions

View File

@@ -371,8 +371,8 @@ private:
fdialog->set_mode(FileDialog::MODE_OPEN_FILE);
fdialog->clear_filters();
fdialog->add_filter("project.godot ; " VERSION_NAME " Project");
fdialog->add_filter("*.zip ; Zip File");
fdialog->add_filter(vformat("project.godot ; %s %s", VERSION_NAME, TTR("Project")));
fdialog->add_filter("*.zip ; " + TTR("Zip File"));
} else {
fdialog->set_mode(FileDialog::MODE_OPEN_DIR);
}