mirror of
https://github.com/godotengine/godot.git
synced 2026-01-08 00:25:01 +03:00
Makes more strings in editor translatable
* File type names in file dialogs * Layout option names * Visual shader editor UI
This commit is contained in:
@@ -6478,7 +6478,7 @@ EditorNode::EditorNode() {
|
||||
file_templates->set_mode(EditorFileDialog::MODE_OPEN_FILE);
|
||||
file_templates->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
|
||||
file_templates->clear_filters();
|
||||
file_templates->add_filter("*.tpz ; Template Package");
|
||||
file_templates->add_filter("*.tpz ; " + TTR("Template Package"));
|
||||
|
||||
file = memnew(EditorFileDialog);
|
||||
gui_base->add_child(file);
|
||||
|
||||
Reference in New Issue
Block a user