Add documentation for the VisualShader nodes

(cherry picked from commit fecf79f287)
This commit is contained in:
Tomasz Chabora
2020-05-07 11:19:23 +02:00
committed by Rémi Verschelde
parent e417528f67
commit 79f3725bdd
37 changed files with 176 additions and 0 deletions

View File

@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeVectorDerivativeFunc" inherits="VisualShaderNode" version="3.2">
<brief_description>
Calculates a vector derivative within the visual shader graph.
</brief_description>
<description>
This node is only available in [code]Fragment[/code] and [code]Light[/code] visual shaders.
</description>
<tutorials>
</tutorials>
@@ -10,14 +12,18 @@
</methods>
<members>
<member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeVectorDerivativeFunc.Function" default="0">
A derivative type. See [enum Function] for options.
</member>
</members>
<constants>
<constant name="FUNC_SUM" value="0" enum="Function">
Sum of absolute derivative in [code]x[/code] and [code]y[/code].
</constant>
<constant name="FUNC_X" value="1" enum="Function">
Derivative in [code]x[/code] using local differencing.
</constant>
<constant name="FUNC_Y" value="2" enum="Function">
Derivative in [code]y[/code] using local differencing.
</constant>
</constants>
</class>