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Assign the min values in gltf accessors
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@@ -1690,6 +1690,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_vec2(Ref<GLTFState> state, c
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for (int32_t min_i = 0; min_i < min.size(); min_i++) {
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write_min[min_i] = type_min[min_i];
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}
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accessor->min = min;
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accessor->normalized = false;
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accessor->count = p_attribs.size();
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accessor->type = type;
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@@ -1749,6 +1750,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_color(Ref<GLTFState> state,
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for (int32_t min_i = 0; min_i < min.size(); min_i++) {
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write_min[min_i] = type_min[min_i];
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}
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accessor->min = min;
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accessor->normalized = false;
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accessor->count = p_attribs.size();
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accessor->type = type;
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@@ -1825,6 +1827,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_weights(Ref<GLTFState> state
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for (int32_t min_i = 0; min_i < min.size(); min_i++) {
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write_min[min_i] = type_min[min_i];
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}
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accessor->min = min;
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accessor->normalized = false;
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accessor->count = p_attribs.size();
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accessor->type = type;
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@@ -1883,6 +1886,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_joints(Ref<GLTFState> state,
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for (int32_t min_i = 0; min_i < min.size(); min_i++) {
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write_min[min_i] = type_min[min_i];
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}
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accessor->min = min;
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accessor->normalized = false;
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accessor->count = p_attribs.size();
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accessor->type = type;
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@@ -1943,6 +1947,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_quats(Ref<GLTFState> state,
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for (int32_t min_i = 0; min_i < min.size(); min_i++) {
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write_min[min_i] = type_min[min_i];
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}
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accessor->min = min;
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accessor->normalized = false;
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accessor->count = p_attribs.size();
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accessor->type = type;
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@@ -2019,6 +2024,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_floats(Ref<GLTFState> state,
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for (int32_t min_i = 0; min_i < min.size(); min_i++) {
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write_min[min_i] = type_min[min_i];
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}
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accessor->min = min;
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accessor->normalized = false;
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accessor->count = ret_size;
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accessor->type = type;
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@@ -2076,6 +2082,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_vec3(Ref<GLTFState> state, c
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for (int32_t min_i = 0; min_i < min.size(); min_i++) {
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write_min[min_i] = type_min[min_i];
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}
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accessor->min = min;
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accessor->normalized = false;
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accessor->count = p_attribs.size();
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accessor->type = type;
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@@ -2155,6 +2162,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_xform(Ref<GLTFState> state,
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for (int32_t min_i = 0; min_i < min.size(); min_i++) {
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write_min[min_i] = type_min[min_i];
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}
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accessor->min = min;
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accessor->normalized = false;
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accessor->count = p_attribs.size();
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accessor->type = type;
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