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Remove almost all remaining dependencies of TileMapLayer on TileMap
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@@ -46,9 +46,10 @@ enum TileMapDataFormat {
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};
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class TileMap : public TileMapLayerGroup {
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GDCLASS(TileMap, TileMapLayerGroup);
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GDCLASS(TileMap, TileMapLayerGroup)
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public:
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// Kept for compatibility, but should use TileMapLayer::VisibilityMode instead.
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enum VisibilityMode {
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VISIBILITY_MODE_DEFAULT,
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VISIBILITY_MODE_FORCE_SHOW,
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@@ -187,8 +188,7 @@ public:
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// Override some methods of the CanvasItem class to pass the changes to the quadrants CanvasItems.
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virtual void set_light_mask(int p_light_mask) override;
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virtual void set_material(const Ref<Material> &p_material) override;
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virtual void set_use_parent_material(bool p_use_parent_material) override;
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virtual void set_self_modulate(const Color &p_self_modulate) override;
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virtual void set_texture_filter(CanvasItem::TextureFilter p_texture_filter) override;
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virtual void set_texture_repeat(CanvasItem::TextureRepeat p_texture_repeat) override;
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