Fix various typos in the classref

This commit is contained in:
Haoyu Qiu
2023-04-18 19:53:47 +08:00
parent 377d8845da
commit 766807506c
15 changed files with 21 additions and 21 deletions

View File

@@ -58,7 +58,7 @@
<members>
<member name="layers" type="int" setter="set_layer_mask" getter="get_layer_mask" default="1">
The render layer(s) this [VisualInstance3D] is drawn on.
This object will only be visible for [Camera3D]s whose cull mask includes the render object this [VisualInstance3D] is set to.
This object will only be visible for [Camera3D]s whose cull mask includes any of the render layers this [VisualInstance3D] is set to.
For [Light3D]s, this can be used to control which [VisualInstance3D]s are affected by a specific light. For [GPUParticles3D], this can be used to control which particles are effected by a specific attractor. For [Decal]s, this can be used to control which [VisualInstance3D]s are affected by a specific decal.
</member>
<member name="sorting_offset" type="float" setter="set_sorting_offset" getter="get_sorting_offset" default="0.0">