[Editor] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable

This commit is contained in:
A Thousand Ships
2023-09-09 17:24:40 +02:00
parent 5f1e56ff26
commit 75ee58fd04
61 changed files with 217 additions and 217 deletions

View File

@@ -66,12 +66,12 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_i
}
TreeItem *item = Object::cast_to<TreeItem>(p_item);
ERR_FAIL_COND(!item);
ERR_FAIL_NULL(item);
NodePath np = item->get_metadata(0);
Node *n = get_node(np);
ERR_FAIL_COND(!n);
ERR_FAIL_NULL(n);
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
if (p_id == BUTTON_SUBSCENE) {
@@ -94,7 +94,7 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_i
List<Node *> selection = editor_selection->get_selected_node_list();
if (selection.size() > 1 && selection.find(n) != nullptr) {
for (Node *nv : selection) {
ERR_FAIL_COND(!nv);
ERR_FAIL_NULL(nv);
if (nv == n) {
continue;
}
@@ -826,7 +826,7 @@ void SceneTreeEditor::_tree_changed() {
void SceneTreeEditor::_selected_changed() {
TreeItem *s = tree->get_selected();
ERR_FAIL_COND(!s);
ERR_FAIL_NULL(s);
NodePath np = s->get_metadata(0);
Node *n = get_node(np);
@@ -852,7 +852,7 @@ void SceneTreeEditor::_deselect_items() {
void SceneTreeEditor::_cell_multi_selected(Object *p_object, int p_cell, bool p_selected) {
TreeItem *item = Object::cast_to<TreeItem>(p_object);
ERR_FAIL_COND(!item);
ERR_FAIL_NULL(item);
if (!item->is_visible()) {
return;
@@ -980,7 +980,7 @@ void SceneTreeEditor::set_selected(Node *p_node, bool p_emit_selected) {
void SceneTreeEditor::_rename_node(Node *p_node, const String &p_name) {
TreeItem *item = _find(tree->get_root(), p_node->get_path());
ERR_FAIL_COND(!item);
ERR_FAIL_NULL(item);
String new_name = p_name.validate_node_name();
if (new_name != p_name) {
@@ -1060,10 +1060,10 @@ void SceneTreeEditor::_rename_node(Node *p_node, const String &p_name) {
void SceneTreeEditor::_renamed() {
TreeItem *which = tree->get_edited();
ERR_FAIL_COND(!which);
ERR_FAIL_NULL(which);
NodePath np = which->get_metadata(0);
Node *n = get_node(np);
ERR_FAIL_COND(!n);
ERR_FAIL_NULL(n);
String new_name = which->get_text(0);
@@ -1131,7 +1131,7 @@ void SceneTreeEditor::set_editor_selection(EditorSelection *p_selection) {
}
void SceneTreeEditor::_update_selection(TreeItem *item) {
ERR_FAIL_COND(!item);
ERR_FAIL_NULL(item);
NodePath np = item->get_metadata(0);
@@ -1196,7 +1196,7 @@ void SceneTreeEditor::_cell_collapsed(Object *p_obj) {
NodePath np = ti->get_metadata(0);
Node *n = get_node(np);
ERR_FAIL_COND(!n);
ERR_FAIL_NULL(n);
n->set_display_folded(collapsed);
}