Use initializer list in Arrays

This commit is contained in:
kobewi
2024-03-22 22:53:26 +01:00
parent 594d64ec24
commit 75881f8322
72 changed files with 347 additions and 947 deletions

View File

@@ -40,10 +40,11 @@
#ifdef DEBUG_ENABLED
_FORCE_INLINE_ void SceneMultiplayer::_profile_bandwidth(const String &p_what, int p_value) {
if (EngineDebugger::is_profiling("multiplayer:bandwidth")) {
Array values;
values.push_back(p_what);
values.push_back(OS::get_singleton()->get_ticks_msec());
values.push_back(p_value);
Array values = {
p_what,
OS::get_singleton()->get_ticks_msec(),
p_value
};
EngineDebugger::profiler_add_frame_data("multiplayer:bandwidth", values);
}
}