mirror of
https://github.com/godotengine/godot.git
synced 2026-01-06 10:11:57 +03:00
Improve popup window handling.
Add window FLAG_POPUP and a platform specific routines to control popup auto-hiding and event forwarding.
This commit is contained in:
@@ -399,6 +399,9 @@ void DisplayServer::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("delete_sub_window", "window_id"), &DisplayServer::delete_sub_window);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("window_get_native_handle", "handle_type", "window_id"), &DisplayServer::window_get_native_handle, DEFVAL(MAIN_WINDOW_ID));
|
||||
ClassDB::bind_method(D_METHOD("window_get_active_popup"), &DisplayServer::window_get_active_popup);
|
||||
ClassDB::bind_method(D_METHOD("window_set_popup_safe_rect", "window", "rect"), &DisplayServer::window_set_popup_safe_rect);
|
||||
ClassDB::bind_method(D_METHOD("window_get_popup_safe_rect", "window"), &DisplayServer::window_get_popup_safe_rect);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("window_set_title", "title", "window_id"), &DisplayServer::window_set_title, DEFVAL(MAIN_WINDOW_ID));
|
||||
ClassDB::bind_method(D_METHOD("window_set_mouse_passthrough", "region", "window_id"), &DisplayServer::window_set_mouse_passthrough, DEFVAL(MAIN_WINDOW_ID));
|
||||
@@ -552,6 +555,7 @@ void DisplayServer::_bind_methods() {
|
||||
BIND_ENUM_CONSTANT(WINDOW_FLAG_ALWAYS_ON_TOP);
|
||||
BIND_ENUM_CONSTANT(WINDOW_FLAG_TRANSPARENT);
|
||||
BIND_ENUM_CONSTANT(WINDOW_FLAG_NO_FOCUS);
|
||||
BIND_ENUM_CONSTANT(WINDOW_FLAG_POPUP);
|
||||
BIND_ENUM_CONSTANT(WINDOW_FLAG_MAX);
|
||||
|
||||
BIND_ENUM_CONSTANT(WINDOW_EVENT_MOUSE_ENTER);
|
||||
|
||||
Reference in New Issue
Block a user