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Remove unused headers in scene.
Co-authored-by: Thaddeus Crews <repiteo@outlook.com> Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
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@@ -30,8 +30,6 @@
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#include "texture_progress_bar.h"
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#include "core/config/engine.h"
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void TextureProgressBar::set_under_texture(const Ref<Texture2D> &p_texture) {
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_set_texture(&under, p_texture);
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}
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