Rename ParticlesMaterial to ParticleProcessMaterial

Also affects their file names, related classes and documentation.
This commit is contained in:
Micky
2022-08-18 11:09:22 +02:00
parent 9876382df8
commit 723bf85145
30 changed files with 291 additions and 289 deletions

View File

@@ -5,7 +5,7 @@
</brief_description>
<description>
Sphere-shaped 3D particle collision shape affecting [GPUParticles3D] nodes.
[b]Note:[/b] [member ParticlesMaterial.collision_mode] must be [constant ParticlesMaterial.COLLISION_RIGID] or [constant ParticlesMaterial.COLLISION_HIDE_ON_CONTACT] on the [GPUParticles3D]'s process material for collision to work.
[b]Note:[/b] [member ParticleProcessMaterial.collision_mode] must be [constant ParticleProcessMaterial.COLLISION_RIGID] or [constant ParticleProcessMaterial.COLLISION_HIDE_ON_CONTACT] on the [GPUParticles3D]'s process material for collision to work.
[b]Note:[/b] Particle collision only affects [GPUParticles3D], not [CPUParticles3D].
</description>
<tutorials>