Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0

This commit is contained in:
Rémi Verschelde
2022-08-26 11:59:07 +02:00
committed by GitHub
49 changed files with 933 additions and 303 deletions

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@@ -98,6 +98,13 @@
[b]Note:[/b] If there are pending glyphs to render, calling this function might trigger the texture cache update.
</description>
</method>
<method name="font_get_antialiasing" qualifiers="const">
<return type="int" enum="TextServer.FontAntialiasing" />
<param index="0" name="font_rid" type="RID" />
<description>
Returns font anti-aliasing mode.
</description>
</method>
<method name="font_get_ascent" qualifiers="const">
<return type="float" />
<param index="0" name="font_rid" type="RID" />
@@ -447,13 +454,6 @@
Returns [code]true[/code] if a Unicode [param char] is available in the font.
</description>
</method>
<method name="font_is_antialiased" qualifiers="const">
<return type="bool" />
<param index="0" name="font_rid" type="RID" />
<description>
Returns [code]true[/code] if font 8-bit anitialiased glyph rendering is supported and enabled.
</description>
</method>
<method name="font_is_force_autohinter" qualifiers="const">
<return type="bool" />
<param index="0" name="font_rid" type="RID" />
@@ -556,12 +556,12 @@
Renders the range of characters to the font cache texture.
</description>
</method>
<method name="font_set_antialiased">
<method name="font_set_antialiasing">
<return type="void" />
<param index="0" name="font_rid" type="RID" />
<param index="1" name="antialiased" type="bool" />
<param index="1" name="antialiasing" type="int" enum="TextServer.FontAntialiasing" />
<description>
If set to [code]true[/code], 8-bit antialiased glyph rendering is used, otherwise 1-bit rendering is used. Used by dynamic fonts only.
Sets font anti-aliasing mode.
</description>
</method>
<method name="font_set_ascent">
@@ -1539,6 +1539,32 @@
</method>
</methods>
<constants>
<constant name="FONT_ANTIALIASING_NONE" value="0" enum="FontAntialiasing">
Font glyphs are rasterized as 1-bit bitmaps.
</constant>
<constant name="FONT_ANTIALIASING_GRAY" value="1" enum="FontAntialiasing">
Font glyphs are rasterized as 8-bit grayscale anti-aliased bitmaps.
</constant>
<constant name="FONT_ANTIALIASING_LCD" value="2" enum="FontAntialiasing">
Font glyphs are rasterized for LCD screens.
LCD sub-pixel layout is determined by the value of [code]gui/theme/lcd_subpixel_layout[/code] project settings.
LCD sub-pixel anti-aliasing mode is suitable only for rendering horizontal, unscaled text in 2D.
</constant>
<constant name="FONT_LCD_SUBPIXEL_LAYOUT_NONE" value="0" enum="FontLCDSubpixelLayout">
Unknown or unsupported sub-pixel layout, LCD sub-pixel anti-aliasing is disabled.
</constant>
<constant name="FONT_LCD_SUBPIXEL_LAYOUT_HRGB" value="1" enum="FontLCDSubpixelLayout">
Horizontal RGB sub-pixel layout.
</constant>
<constant name="FONT_LCD_SUBPIXEL_LAYOUT_HBGR" value="2" enum="FontLCDSubpixelLayout">
Horizontal BGR sub-pixel layout.
</constant>
<constant name="FONT_LCD_SUBPIXEL_LAYOUT_VRGB" value="3" enum="FontLCDSubpixelLayout">
Vertical RGB sub-pixel layout.
</constant>
<constant name="FONT_LCD_SUBPIXEL_LAYOUT_VBGR" value="4" enum="FontLCDSubpixelLayout">
Vertical BGR sub-pixel layout.
</constant>
<constant name="DIRECTION_AUTO" value="0" enum="Direction">
Text direction is determined based on contents and current locale.
</constant>