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Discern between virtual and abstract class bindings
* Previous "virtual" classes (which can't be instantiated) are not corretly named "abstract". * Added a new "virtual" category for classes, they can't be instantiated from the editor, but can be inherited from script and extensions. * Converted a large amount of classes from "abstract" to "virtual" where it makes sense. Most classes that make sense have been converted. Missing: * Physics servers * VideoStream * Script* classes. which will go in a separate PR due to the complexity involved.
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@@ -178,10 +178,6 @@ AABB ReflectionProbe::get_aabb() const {
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return aabb;
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}
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Vector<Face3> ReflectionProbe::get_faces(uint32_t p_usage_flags) const {
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return Vector<Face3>();
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}
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void ReflectionProbe::_validate_property(PropertyInfo &property) const {
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if (property.name == "interior/ambient_color" || property.name == "interior/ambient_color_energy") {
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if (ambient_mode != AMBIENT_COLOR) {
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