doc: Add missing commas after "If true/false"

This commit is contained in:
Rémi Verschelde
2018-12-20 13:46:54 +01:00
parent d8067e905c
commit 6cdcde7114
107 changed files with 310 additions and 310 deletions

View File

@@ -25,7 +25,7 @@
</argument>
<description>
Connect to the given URL requesting one of the given [code]protocols[/code] as sub-protocol.
If [code]true[/code] is passed as [code]gd_mp_api[/code], the client will behave like a network peer for the [MultiplayerAPI]. Note: connections to non Godot servers will not work, and [signal data_received] will not be emitted when this option is true.
If [code]true[/code], is passed as [code]gd_mp_api[/code], the client will behave like a network peer for the [MultiplayerAPI]. Note: connections to non Godot servers will not work, and [signal data_received] will not be emitted when this option is true.
</description>
</method>
<method name="disconnect_from_host">