Allow changing the anisotropic filter level at run-time per Viewport

This commit is contained in:
Wagner
2024-11-30 00:50:45 -03:00
parent 893bbdfde8
commit 6995b6a03e
21 changed files with 173 additions and 7 deletions

View File

@@ -9,6 +9,9 @@
<tutorials>
</tutorials>
<members>
<member name="anisotropic_filtering_level" type="int" setter="set_anisotropic_filtering_level" getter="get_anisotropic_filtering_level" enum="RenderingServer.ViewportAnisotropicFiltering" default="2">
Level of the anisotropic filter.
</member>
<member name="fsr_sharpness" type="float" setter="set_fsr_sharpness" getter="get_fsr_sharpness" default="0.0">
FSR Sharpness applicable if FSR upscaling is used.
</member>