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doc: Make all module docs self-contained
This commit is contained in:
@@ -1,14 +1,57 @@
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def can_build(platform):
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return True
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def configure(env):
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pass
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def get_doc_classes():
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return ["VisualScriptEditor"]
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return [
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"VisualScriptBasicTypeConstant",
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"VisualScriptBuiltinFunc",
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"VisualScriptClassConstant",
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"VisualScriptComment",
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"VisualScriptCondition",
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"VisualScriptConstant",
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"VisualScriptConstructor",
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"VisualScriptCustomNode",
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"VisualScriptDeconstruct",
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"VisualScriptEditor",
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"VisualScriptEmitSignal",
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"VisualScriptEngineSingleton",
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"VisualScriptExpression",
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"VisualScriptFunctionCall",
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"VisualScriptFunctionState",
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"VisualScriptFunction",
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"VisualScriptGlobalConstant",
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"VisualScriptIndexGet",
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"VisualScriptIndexSet",
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"VisualScriptInputAction",
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"VisualScriptIterator",
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"VisualScriptLocalVarSet",
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"VisualScriptLocalVar",
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"VisualScriptMathConstant",
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"VisualScriptNode",
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"VisualScriptOperator",
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"VisualScriptPreload",
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"VisualScriptPropertyGet",
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"VisualScriptPropertySet",
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"VisualScriptResourcePath",
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"VisualScriptReturn",
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"VisualScriptSceneNode",
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"VisualScriptSceneTree",
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"VisualScriptSelect",
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"VisualScriptSelf",
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"VisualScriptSequence",
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"VisualScriptSubCall",
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"VisualScriptSwitch",
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"VisualScriptTypeCast",
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"VisualScriptVariableGet",
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"VisualScriptVariableSet",
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"VisualScriptWhile",
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"VisualScript",
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"VisualScriptYieldSignal",
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"VisualScriptYield",
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]
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def get_doc_path():
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return "doc_classes"
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515
modules/visual_script/doc_classes/VisualScript.xml
Normal file
515
modules/visual_script/doc_classes/VisualScript.xml
Normal file
@@ -0,0 +1,515 @@
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualScript" inherits="Script" category="Core" version="3.0-alpha">
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<brief_description>
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A script implemented in the Visual Script programming environment.
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</brief_description>
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<description>
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A script implemented in the Visual Script programming environment. The script extends the functionality of all objects that instance it.
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[method Object.set_script] extends an existing object, if that object's class matches one of the script's base classes.
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You are most likely to use this class via the Visual Script editor or when writing plugins for it.
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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<method name="add_custom_signal">
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<return type="void">
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</return>
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<argument index="0" name="name" type="String">
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</argument>
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<description>
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Add a custom signal with the specified name to the VisualScript.
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</description>
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</method>
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<method name="add_function">
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<return type="void">
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</return>
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<argument index="0" name="name" type="String">
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</argument>
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<description>
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Add a function with the specified name to the VisualScript.
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</description>
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</method>
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<method name="add_node">
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<return type="void">
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</return>
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<argument index="0" name="func" type="String">
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</argument>
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<argument index="1" name="id" type="int">
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</argument>
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<argument index="2" name="node" type="VisualScriptNode">
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</argument>
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<argument index="3" name="position" type="Vector2" default="Vector2( 0, 0 )">
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</argument>
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<description>
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Add a node to a function of the VisualScript.
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</description>
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</method>
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<method name="add_variable">
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<return type="void">
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</return>
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<argument index="0" name="name" type="String">
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</argument>
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<argument index="1" name="default_value" type="Variant" default="null">
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</argument>
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<argument index="2" name="export" type="bool" default="false">
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</argument>
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<description>
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Add a variable to the VisualScript, optionally giving it a default value or marking it as exported.
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</description>
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</method>
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<method name="custom_signal_add_argument">
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<return type="void">
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</return>
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<argument index="0" name="name" type="String">
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</argument>
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<argument index="1" name="type" type="int" enum="Variant.Type">
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</argument>
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<argument index="2" name="argname" type="String">
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</argument>
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<argument index="3" name="index" type="int" default="-1">
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</argument>
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<description>
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Add an argument to a custom signal added with [method add_custom_signal].
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</description>
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</method>
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<method name="custom_signal_get_argument_count" qualifiers="const">
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<return type="int">
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</return>
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<argument index="0" name="name" type="String">
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</argument>
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<description>
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Get the count of a custom signal's arguments.
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</description>
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</method>
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<method name="custom_signal_get_argument_name" qualifiers="const">
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<return type="String">
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</return>
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<argument index="0" name="name" type="String">
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</argument>
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<argument index="1" name="argidx" type="int">
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</argument>
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<description>
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Get the name of a custom signal's argument.
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</description>
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</method>
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<method name="custom_signal_get_argument_type" qualifiers="const">
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<return type="int" enum="Variant.Type">
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</return>
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<argument index="0" name="name" type="String">
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</argument>
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<argument index="1" name="argidx" type="int">
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</argument>
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<description>
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Get the type of a custom signal's argument.
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</description>
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</method>
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<method name="custom_signal_remove_argument">
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<return type="void">
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</return>
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<argument index="0" name="name" type="String">
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</argument>
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<argument index="1" name="argidx" type="int">
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</argument>
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<description>
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Remove a specific custom signal's argument.
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</description>
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</method>
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<method name="custom_signal_set_argument_name">
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<return type="void">
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</return>
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<argument index="0" name="name" type="String">
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</argument>
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<argument index="1" name="argidx" type="int">
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</argument>
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<argument index="2" name="argname" type="String">
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</argument>
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||||
<description>
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Rename a custom signal's argument.
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</description>
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</method>
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<method name="custom_signal_set_argument_type">
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<return type="void">
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</return>
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<argument index="0" name="name" type="String">
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</argument>
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<argument index="1" name="argidx" type="int">
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||||
</argument>
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<argument index="2" name="type" type="int" enum="Variant.Type">
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</argument>
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<description>
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Change the type of a custom signal's argument.
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</description>
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</method>
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||||
<method name="custom_signal_swap_argument">
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<return type="void">
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</return>
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<argument index="0" name="name" type="String">
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</argument>
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||||
<argument index="1" name="argidx" type="int">
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</argument>
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<argument index="2" name="withidx" type="int">
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</argument>
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||||
<description>
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Swap two of the arguments of a custom signal.
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</description>
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</method>
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<method name="data_connect">
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<return type="void">
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</return>
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<argument index="0" name="func" type="String">
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</argument>
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||||
<argument index="1" name="from_node" type="int">
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</argument>
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||||
<argument index="2" name="from_port" type="int">
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</argument>
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||||
<argument index="3" name="to_node" type="int">
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</argument>
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<argument index="4" name="to_port" type="int">
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</argument>
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<description>
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Connect two data ports. The value of [code]from_node[/code]'s [code]from_port[/code] would be fed into [code]to_node[/code]'s [code]to_port[/code].
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</description>
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</method>
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<method name="data_disconnect">
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<return type="void">
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</return>
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<argument index="0" name="func" type="String">
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</argument>
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<argument index="1" name="from_node" type="int">
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</argument>
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<argument index="2" name="from_port" type="int">
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</argument>
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||||
<argument index="3" name="to_node" type="int">
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||||
</argument>
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||||
<argument index="4" name="to_port" type="int">
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</argument>
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||||
<description>
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Disconnect two data ports previously connected with [method data_connect].
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</description>
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</method>
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<method name="get_function_node_id" qualifiers="const">
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<return type="int">
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</return>
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||||
<argument index="0" name="name" type="String">
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</argument>
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<description>
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Returns the id of a function's entry point node.
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</description>
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</method>
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<method name="get_function_scroll" qualifiers="const">
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<return type="Vector2">
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</return>
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||||
<argument index="0" name="name" type="String">
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</argument>
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||||
<description>
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Returns the position of the center of the screen for a given function.
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</description>
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</method>
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<method name="get_node" qualifiers="const">
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<return type="VisualScriptNode">
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</return>
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<argument index="0" name="func" type="String">
|
||||
</argument>
|
||||
<argument index="1" name="id" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Returns a node given its id and its function.
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</description>
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||||
</method>
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||||
<method name="get_node_position" qualifiers="const">
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||||
<return type="Vector2">
|
||||
</return>
|
||||
<argument index="0" name="func" type="String">
|
||||
</argument>
|
||||
<argument index="1" name="id" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Returns a node's position in pixels.
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||||
</description>
|
||||
</method>
|
||||
<method name="get_variable_default_value" qualifiers="const">
|
||||
<return type="Variant">
|
||||
</return>
|
||||
<argument index="0" name="name" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
Returns the default (initial) value of a variable.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_variable_export" qualifiers="const">
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||||
<return type="bool">
|
||||
</return>
|
||||
<argument index="0" name="name" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
Returns whether a variable is exported.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_variable_info" qualifiers="const">
|
||||
<return type="Dictionary">
|
||||
</return>
|
||||
<argument index="0" name="name" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
Returns the info for a given variable as a dictionary. The information includes its name, type, hint and usage.
|
||||
</description>
|
||||
</method>
|
||||
<method name="has_custom_signal" qualifiers="const">
|
||||
<return type="bool">
|
||||
</return>
|
||||
<argument index="0" name="name" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
Returns whether a signal exists with the specified name.
|
||||
</description>
|
||||
</method>
|
||||
<method name="has_data_connection" qualifiers="const">
|
||||
<return type="bool">
|
||||
</return>
|
||||
<argument index="0" name="func" type="String">
|
||||
</argument>
|
||||
<argument index="1" name="from_node" type="int">
|
||||
</argument>
|
||||
<argument index="2" name="from_port" type="int">
|
||||
</argument>
|
||||
<argument index="3" name="to_node" type="int">
|
||||
</argument>
|
||||
<argument index="4" name="to_port" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Returns whether the specified data ports are connected.
|
||||
</description>
|
||||
</method>
|
||||
<method name="has_function" qualifiers="const">
|
||||
<return type="bool">
|
||||
</return>
|
||||
<argument index="0" name="name" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
Returns whether a function exists with the specified name.
|
||||
</description>
|
||||
</method>
|
||||
<method name="has_node" qualifiers="const">
|
||||
<return type="bool">
|
||||
</return>
|
||||
<argument index="0" name="func" type="String">
|
||||
</argument>
|
||||
<argument index="1" name="id" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Returns whether a node exists with the given id.
|
||||
</description>
|
||||
</method>
|
||||
<method name="has_sequence_connection" qualifiers="const">
|
||||
<return type="bool">
|
||||
</return>
|
||||
<argument index="0" name="func" type="String">
|
||||
</argument>
|
||||
<argument index="1" name="from_node" type="int">
|
||||
</argument>
|
||||
<argument index="2" name="from_output" type="int">
|
||||
</argument>
|
||||
<argument index="3" name="to_node" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Returns whether the specified sequence ports are connected.
|
||||
</description>
|
||||
</method>
|
||||
<method name="has_variable" qualifiers="const">
|
||||
<return type="bool">
|
||||
</return>
|
||||
<argument index="0" name="name" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
Returns whether a variable exists with the specified name.
|
||||
</description>
|
||||
</method>
|
||||
<method name="remove_custom_signal">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="name" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
Remove a custom signal with the given name.
|
||||
</description>
|
||||
</method>
|
||||
<method name="remove_function">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="name" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
Remove a specific function and its nodes from the script.
|
||||
</description>
|
||||
</method>
|
||||
<method name="remove_node">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="func" type="String">
|
||||
</argument>
|
||||
<argument index="1" name="id" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Remove a specific node.
|
||||
</description>
|
||||
</method>
|
||||
<method name="remove_variable">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="name" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
Remove a variable with the given name.
|
||||
</description>
|
||||
</method>
|
||||
<method name="rename_custom_signal">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="name" type="String">
|
||||
</argument>
|
||||
<argument index="1" name="new_name" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
Change the name of a custom signal.
|
||||
</description>
|
||||
</method>
|
||||
<method name="rename_function">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="name" type="String">
|
||||
</argument>
|
||||
<argument index="1" name="new_name" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
Change the name of a function.
|
||||
</description>
|
||||
</method>
|
||||
<method name="rename_variable">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="name" type="String">
|
||||
</argument>
|
||||
<argument index="1" name="new_name" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
Change the name of a variable.
|
||||
</description>
|
||||
</method>
|
||||
<method name="sequence_connect">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="func" type="String">
|
||||
</argument>
|
||||
<argument index="1" name="from_node" type="int">
|
||||
</argument>
|
||||
<argument index="2" name="from_output" type="int">
|
||||
</argument>
|
||||
<argument index="3" name="to_node" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Connect two sequence ports. The execution will flow from of [code]from_node[/code]'s [code]from_output[/code] into [code]to_node[/code].
|
||||
Unlike [method data_connect], there isn't a [code]to_port[/code], since the target node can have only one sequence port.
|
||||
</description>
|
||||
</method>
|
||||
<method name="sequence_disconnect">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="func" type="String">
|
||||
</argument>
|
||||
<argument index="1" name="from_node" type="int">
|
||||
</argument>
|
||||
<argument index="2" name="from_output" type="int">
|
||||
</argument>
|
||||
<argument index="3" name="to_node" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Disconnect two sequence ports previously connected with [method sequence_connect].
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_function_scroll">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="name" type="String">
|
||||
</argument>
|
||||
<argument index="1" name="ofs" type="Vector2">
|
||||
</argument>
|
||||
<description>
|
||||
Position the center of the screen for a function.
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_instance_base_type">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="type" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
Set the base type of the script.
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_node_position">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="func" type="String">
|
||||
</argument>
|
||||
<argument index="1" name="id" type="int">
|
||||
</argument>
|
||||
<argument index="2" name="position" type="Vector2">
|
||||
</argument>
|
||||
<description>
|
||||
Position a node on the screen.
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_variable_default_value">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="name" type="String">
|
||||
</argument>
|
||||
<argument index="1" name="value" type="Variant">
|
||||
</argument>
|
||||
<description>
|
||||
Change the default (initial) value of a variable.
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_variable_export">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="name" type="String">
|
||||
</argument>
|
||||
<argument index="1" name="enable" type="bool">
|
||||
</argument>
|
||||
<description>
|
||||
Change whether a variable is exported.
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_variable_info">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="name" type="String">
|
||||
</argument>
|
||||
<argument index="1" name="value" type="Dictionary">
|
||||
</argument>
|
||||
<description>
|
||||
Set a variable's info, using the same format as [method get_variable_info].
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="data" type="Dictionary" setter="_set_data" getter="_get_data">
|
||||
</member>
|
||||
</members>
|
||||
<signals>
|
||||
<signal name="node_ports_changed">
|
||||
<argument index="0" name="function" type="String">
|
||||
</argument>
|
||||
<argument index="1" name="id" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Emitted when the ports of a node are changed.
|
||||
</description>
|
||||
</signal>
|
||||
</signals>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
@@ -0,0 +1,53 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptBasicTypeConstant" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
A Visual Script node representing a constant from the base types.
|
||||
</brief_description>
|
||||
<description>
|
||||
A Visual Script node representing a constant from base types, such as [Vector3.AXIS_X].
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
<method name="get_basic_type" qualifiers="const">
|
||||
<return type="int" enum="Variant.Type">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_basic_type_constant" qualifiers="const">
|
||||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_basic_type">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="name" type="int" enum="Variant.Type">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_basic_type_constant">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="name" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type">
|
||||
The type to get the constant from.
|
||||
</member>
|
||||
<member name="constant" type="String" setter="set_basic_type_constant" getter="get_basic_type_constant">
|
||||
The name of the constant to return.
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
219
modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
Normal file
219
modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
Normal file
@@ -0,0 +1,219 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptBuiltinFunc" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
A Visual Script node used to call built-in functions.
|
||||
</brief_description>
|
||||
<description>
|
||||
A built-in function used inside a [VisualScript]. It is usually a math function or an utility function.
|
||||
See also [@GDScript], for the same functions in the GDScript language.
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
<method name="get_func">
|
||||
<return type="int" enum="VisualScriptBuiltinFunc.BuiltinFunc">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_func">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="which" type="int" enum="VisualScriptBuiltinFunc.BuiltinFunc">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="function" type="int" setter="set_func" getter="get_func" enum="VisualScriptBuiltinFunc.BuiltinFunc">
|
||||
The function to be executed.
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
<constant name="MATH_SIN" value="0">
|
||||
Return the sine of the input.
|
||||
</constant>
|
||||
<constant name="MATH_COS" value="1">
|
||||
Return the cosine of the input.
|
||||
</constant>
|
||||
<constant name="MATH_TAN" value="2">
|
||||
Return the tangent of the input.
|
||||
</constant>
|
||||
<constant name="MATH_SINH" value="3">
|
||||
Return the hyperbolic sine of the input.
|
||||
</constant>
|
||||
<constant name="MATH_COSH" value="4">
|
||||
Return the hyperbolic cosine of the input.
|
||||
</constant>
|
||||
<constant name="MATH_TANH" value="5">
|
||||
Return the hyperbolic tangent of the input.
|
||||
</constant>
|
||||
<constant name="MATH_ASIN" value="6">
|
||||
Return the arc sine of the input.
|
||||
</constant>
|
||||
<constant name="MATH_ACOS" value="7">
|
||||
Return the arc cosine of the input.
|
||||
</constant>
|
||||
<constant name="MATH_ATAN" value="8">
|
||||
Return the arc tangent of the input.
|
||||
</constant>
|
||||
<constant name="MATH_ATAN2" value="9">
|
||||
Return the arc tangent of the input, using the signs of both parameters to determine the exact angle.
|
||||
</constant>
|
||||
<constant name="MATH_SQRT" value="10">
|
||||
Return the square root of the input.
|
||||
</constant>
|
||||
<constant name="MATH_FMOD" value="11">
|
||||
Return the remainder of one input divided by the other, using floating-point numbers.
|
||||
</constant>
|
||||
<constant name="MATH_FPOSMOD" value="12">
|
||||
Return the positive remainder of one input divided by the other, using floating-point numbers.
|
||||
</constant>
|
||||
<constant name="MATH_FLOOR" value="13">
|
||||
Return the input rounded down.
|
||||
</constant>
|
||||
<constant name="MATH_CEIL" value="14">
|
||||
Return the input rounded up.
|
||||
</constant>
|
||||
<constant name="MATH_ROUND" value="15">
|
||||
Return the input rounded to the nearest integer.
|
||||
</constant>
|
||||
<constant name="MATH_ABS" value="16">
|
||||
Return the absolute value of the input.
|
||||
</constant>
|
||||
<constant name="MATH_SIGN" value="17">
|
||||
Return the sign of the input, turning it into 1, -1, or 0. Useful to determine if the input is positive or negative.
|
||||
</constant>
|
||||
<constant name="MATH_POW" value="18">
|
||||
Return the input raised to a given power.
|
||||
</constant>
|
||||
<constant name="MATH_LOG" value="19">
|
||||
Return the natural logarithm of the input. Note that this is not the typical base-10 logarithm function calculators use.
|
||||
</constant>
|
||||
<constant name="MATH_EXP" value="20">
|
||||
Return [b]e[/b] raised to the power of the input. [b]e[/b] sometimes called "Euler's number" is a mathematical constant whose value is approximately 2.71828.
|
||||
</constant>
|
||||
<constant name="MATH_ISNAN" value="21">
|
||||
Return whether the input is NaN (Not a Number) or not. NaN is usually produced by dividing 0 by 0, though other ways exist.
|
||||
</constant>
|
||||
<constant name="MATH_ISINF" value="22">
|
||||
Return whether the input is an infinite floating-point number or not. Infinity is usually produced by dividing a number by 0, though other ways exist.
|
||||
</constant>
|
||||
<constant name="MATH_EASE" value="23">
|
||||
Easing function, based on exponent. 0 is constant, 1 is linear, 0 to 1 is ease-in, 1+ is ease out. Negative values are in-out/out in.
|
||||
</constant>
|
||||
<constant name="MATH_DECIMALS" value="24">
|
||||
Return the number of digit places after the decimal that the first non-zero digit occurs.
|
||||
</constant>
|
||||
<constant name="MATH_STEPIFY" value="25">
|
||||
Return the input snapped to a given step.
|
||||
</constant>
|
||||
<constant name="MATH_LERP" value="26">
|
||||
Return a number linearly interpolated between the first two inputs, based on the third input. Uses the formula [code]a + (a - b) * t[/code].
|
||||
</constant>
|
||||
<constant name="MATH_INVERSE_LERP" value="27">
|
||||
</constant>
|
||||
<constant name="MATH_RANGE_LERP" value="28">
|
||||
</constant>
|
||||
<constant name="MATH_DECTIME" value="29">
|
||||
Return the result of 'value' decreased by 'step' * 'amount'.
|
||||
</constant>
|
||||
<constant name="MATH_RANDOMIZE" value="30">
|
||||
Randomize the seed (or the internal state) of the random number generator. Current implementation reseeds using a number based on time.
|
||||
</constant>
|
||||
<constant name="MATH_RAND" value="31">
|
||||
Return a random 32 bits integer value. To obtain a random value between 0 to N (where N is smaller than 2^32 - 1), you can use it with the remainder function.
|
||||
</constant>
|
||||
<constant name="MATH_RANDF" value="32">
|
||||
Return a random floating-point value between 0 and 1. To obtain a random value between 0 to N, you can use it with multiplication.
|
||||
</constant>
|
||||
<constant name="MATH_RANDOM" value="33">
|
||||
Return a random floating-point value between the two inputs.
|
||||
</constant>
|
||||
<constant name="MATH_SEED" value="34">
|
||||
Set the seed for the random number generator.
|
||||
</constant>
|
||||
<constant name="MATH_RANDSEED" value="35">
|
||||
Return a random value from the given seed, along with the new seed.
|
||||
</constant>
|
||||
<constant name="MATH_DEG2RAD" value="36">
|
||||
Convert the input from degrees to radians.
|
||||
</constant>
|
||||
<constant name="MATH_RAD2DEG" value="37">
|
||||
Convert the input from radians to degrees.
|
||||
</constant>
|
||||
<constant name="MATH_LINEAR2DB" value="38">
|
||||
Convert the input from linear volume to decibel volume.
|
||||
</constant>
|
||||
<constant name="MATH_DB2LINEAR" value="39">
|
||||
Convert the input from decibel volume to linear volume.
|
||||
</constant>
|
||||
<constant name="MATH_WRAP" value="40">
|
||||
</constant>
|
||||
<constant name="MATH_WRAPF" value="41">
|
||||
</constant>
|
||||
<constant name="LOGIC_MAX" value="42">
|
||||
Return the greater of the two numbers, also known as their maximum.
|
||||
</constant>
|
||||
<constant name="LOGIC_MIN" value="43">
|
||||
Return the lesser of the two numbers, also known as their minimum.
|
||||
</constant>
|
||||
<constant name="LOGIC_CLAMP" value="44">
|
||||
Return the input clamped inside the given range, ensuring the result is never outside it. Equivalent to `min(max(input, range_low), range_high)`
|
||||
</constant>
|
||||
<constant name="LOGIC_NEAREST_PO2" value="45">
|
||||
Return the nearest power of 2 to the input.
|
||||
</constant>
|
||||
<constant name="OBJ_WEAKREF" value="46">
|
||||
Create a [WeakRef] from the input.
|
||||
</constant>
|
||||
<constant name="FUNC_FUNCREF" value="47">
|
||||
Create a [FuncRef] from the input.
|
||||
</constant>
|
||||
<constant name="TYPE_CONVERT" value="48">
|
||||
Convert between types.
|
||||
</constant>
|
||||
<constant name="TYPE_OF" value="49">
|
||||
Return the type of the input as an integer. Check [enum Variant.Type] for the integers that might be returned.
|
||||
</constant>
|
||||
<constant name="TYPE_EXISTS" value="50">
|
||||
Checks if a type is registered in the [ClassDB].
|
||||
</constant>
|
||||
<constant name="TEXT_CHAR" value="51">
|
||||
Return a character with the given ascii value.
|
||||
</constant>
|
||||
<constant name="TEXT_STR" value="52">
|
||||
Convert the input to a string.
|
||||
</constant>
|
||||
<constant name="TEXT_PRINT" value="53">
|
||||
Print the given string to the output window.
|
||||
</constant>
|
||||
<constant name="TEXT_PRINTERR" value="54">
|
||||
Print the given string to the standard error output.
|
||||
</constant>
|
||||
<constant name="TEXT_PRINTRAW" value="55">
|
||||
Print the given string to the standard output, without adding a newline.
|
||||
</constant>
|
||||
<constant name="VAR_TO_STR" value="56">
|
||||
Serialize a [Variant] to a string.
|
||||
</constant>
|
||||
<constant name="STR_TO_VAR" value="57">
|
||||
Deserialize a [Variant] from a string serialized using [VAR_TO_STR].
|
||||
</constant>
|
||||
<constant name="VAR_TO_BYTES" value="58">
|
||||
Serialize a [Variant] to a [PoolByteArray].
|
||||
</constant>
|
||||
<constant name="BYTES_TO_VAR" value="59">
|
||||
Deserialize a [Variant] from a [PoolByteArray] serialized using [VAR_TO_BYTES].
|
||||
</constant>
|
||||
<constant name="COLORN" value="60">
|
||||
Return the [Color] with the given name and alpha ranging from 0 to 1. Note: names are defined in color_names.inc.
|
||||
</constant>
|
||||
<constant name="FUNC_MAX" value="61">
|
||||
The maximum value the [member function] property can have.
|
||||
</constant>
|
||||
</constants>
|
||||
</class>
|
||||
@@ -0,0 +1,57 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptClassConstant" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Gets a constant from a given class.
|
||||
</brief_description>
|
||||
<description>
|
||||
This node returns a constant from a given class, such as [@GlobalScope.TYPE_INT]. See the given class' documentation for available constants.
|
||||
[b]Input Ports:[/b]
|
||||
none
|
||||
[b]Output Ports:[/b]
|
||||
- Data (variant): [code]value[/code]
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
<method name="get_base_type">
|
||||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_class_constant">
|
||||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_base_type">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="name" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_class_constant">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="name" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="base_type" type="String" setter="set_base_type" getter="get_base_type">
|
||||
The constant's parent class.
|
||||
</member>
|
||||
<member name="constant" type="String" setter="set_class_constant" getter="get_class_constant">
|
||||
The constant to return. See the given class for its available constants.
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
71
modules/visual_script/doc_classes/VisualScriptComment.xml
Normal file
71
modules/visual_script/doc_classes/VisualScriptComment.xml
Normal file
@@ -0,0 +1,71 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptComment" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
A Visual Script node used to annotate the script.
|
||||
</brief_description>
|
||||
<description>
|
||||
A Visual Script node used to display annotations in the script, so that code may be documented.
|
||||
Comment nodes can be resized so they encompass a group of nodes.
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
<method name="get_description" qualifiers="const">
|
||||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_size" qualifiers="const">
|
||||
<return type="Vector2">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_title" qualifiers="const">
|
||||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_description">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="description" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_size">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="size" type="Vector2">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_title">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="title" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="description" type="String" setter="set_description" getter="get_description">
|
||||
The text inside the comment node.
|
||||
</member>
|
||||
<member name="size" type="Vector2" setter="set_size" getter="get_size">
|
||||
The comment node's size (in pixels).
|
||||
</member>
|
||||
<member name="title" type="String" setter="set_title" getter="get_title">
|
||||
The comment node's title.
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
24
modules/visual_script/doc_classes/VisualScriptCondition.xml
Normal file
24
modules/visual_script/doc_classes/VisualScriptCondition.xml
Normal file
@@ -0,0 +1,24 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptCondition" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
A Visual Script node which branches the flow.
|
||||
</brief_description>
|
||||
<description>
|
||||
A Visual Script node that checks a [bool] input port. If [code]true[/code] it will exit via the “true” sequence port. If [code]false[/code] it will exit via the "false" sequence port. After exiting either, it exits via the “done” port. Sequence ports may be left disconnected.
|
||||
[b]Input Ports:[/b]
|
||||
- Sequence: [code]if (cond) is[/code]
|
||||
- Data (boolean): [code]cond[/code]
|
||||
[b]Output Ports:[/b]
|
||||
- Sequence: [code]true[/code]
|
||||
- Sequence: [code]false[/code]
|
||||
- Sequence: [code]done[/code]
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
</methods>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
57
modules/visual_script/doc_classes/VisualScriptConstant.xml
Normal file
57
modules/visual_script/doc_classes/VisualScriptConstant.xml
Normal file
@@ -0,0 +1,57 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptConstant" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Gets a contant's value.
|
||||
</brief_description>
|
||||
<description>
|
||||
This node returns a constant's value.
|
||||
[b]Input Ports:[/b]
|
||||
none
|
||||
[b]Output Ports:[/b]
|
||||
- Data (variant): [code]get[/code]
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
<method name="get_constant_type" qualifiers="const">
|
||||
<return type="int" enum="Variant.Type">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_constant_value" qualifiers="const">
|
||||
<return type="Variant">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_constant_type">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="type" type="int" enum="Variant.Type">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_constant_value">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="value" type="Variant">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="type" type="int" setter="set_constant_type" getter="get_constant_type" enum="Variant.Type">
|
||||
The constant's type.
|
||||
</member>
|
||||
<member name="value" type="Variant" setter="set_constant_value" getter="get_constant_value">
|
||||
The constant's value.
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
@@ -0,0 +1,69 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptConstructor" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
A Visual Script node which calls a base type constructor.
|
||||
</brief_description>
|
||||
<description>
|
||||
A Visual Script node which calls a base type constructor. It can be used for type conversion as well.
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
<method name="get_constructor" qualifiers="const">
|
||||
<return type="Dictionary">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_constructor_type" qualifiers="const">
|
||||
<return type="int" enum="Variant.Type">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_constructor">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="constructor" type="Dictionary">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_constructor_type">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="type" type="int" enum="Variant.Type">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="constructor" type="Dictionary" setter="set_constructor" getter="get_constructor">
|
||||
The constructor function's method info. Has roughly the following structure:
|
||||
[codeblock]
|
||||
{
|
||||
name = "string",
|
||||
args = [{
|
||||
name = "string"
|
||||
class_name = "string"
|
||||
type = TYPE_*
|
||||
hint = PROPERTY_HINT_*
|
||||
hint_string = "string"
|
||||
}]
|
||||
default_args = [] # Array of variants
|
||||
flags = METHOD_FLAG_*
|
||||
id = 0
|
||||
return = {type = TYPE_*}
|
||||
}
|
||||
[/codeblock]
|
||||
</member>
|
||||
<member name="type" type="int" setter="set_constructor_type" getter="get_constructor_type" enum="Variant.Type">
|
||||
The type to be constructed.
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
165
modules/visual_script/doc_classes/VisualScriptCustomNode.xml
Normal file
165
modules/visual_script/doc_classes/VisualScriptCustomNode.xml
Normal file
@@ -0,0 +1,165 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptCustomNode" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
A scripted Visual Script node.
|
||||
</brief_description>
|
||||
<description>
|
||||
A custom Visual Script node which can be scripted in powerful ways.
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
<method name="_get_caption" qualifiers="virtual">
|
||||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
Return the node's title.
|
||||
</description>
|
||||
</method>
|
||||
<method name="_get_category" qualifiers="virtual">
|
||||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
Return the node's category.
|
||||
</description>
|
||||
</method>
|
||||
<method name="_get_input_value_port_count" qualifiers="virtual">
|
||||
<return type="int">
|
||||
</return>
|
||||
<description>
|
||||
Return the count of input value ports.
|
||||
</description>
|
||||
</method>
|
||||
<method name="_get_input_value_port_name" qualifiers="virtual">
|
||||
<return type="String">
|
||||
</return>
|
||||
<argument index="0" name="idx" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Return the specified input port's name.
|
||||
</description>
|
||||
</method>
|
||||
<method name="_get_input_value_port_type" qualifiers="virtual">
|
||||
<return type="int">
|
||||
</return>
|
||||
<argument index="0" name="idx" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Return the specified input port's type. See the TYPE_* enum in [@GlobalScope].
|
||||
</description>
|
||||
</method>
|
||||
<method name="_get_output_sequence_port_count" qualifiers="virtual">
|
||||
<return type="int">
|
||||
</return>
|
||||
<description>
|
||||
Return the amount of output [b]sequence[/b] ports.
|
||||
</description>
|
||||
</method>
|
||||
<method name="_get_output_sequence_port_text" qualifiers="virtual">
|
||||
<return type="String">
|
||||
</return>
|
||||
<argument index="0" name="idx" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Return the specified [b]sequence[/b] output's name.
|
||||
</description>
|
||||
</method>
|
||||
<method name="_get_output_value_port_count" qualifiers="virtual">
|
||||
<return type="int">
|
||||
</return>
|
||||
<description>
|
||||
Return the amount of output value ports.
|
||||
</description>
|
||||
</method>
|
||||
<method name="_get_output_value_port_name" qualifiers="virtual">
|
||||
<return type="String">
|
||||
</return>
|
||||
<argument index="0" name="idx" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Return the specified output's name.
|
||||
</description>
|
||||
</method>
|
||||
<method name="_get_output_value_port_type" qualifiers="virtual">
|
||||
<return type="int">
|
||||
</return>
|
||||
<argument index="0" name="idx" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Return the specified output's type. See the TYPE_* enum in [@GlobalScope].
|
||||
</description>
|
||||
</method>
|
||||
<method name="_get_text" qualifiers="virtual">
|
||||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
Return the custom node's text, which is shown right next to the input [b]sequence[/b] port (if there is none, on the place that is usually taken by it).
|
||||
</description>
|
||||
</method>
|
||||
<method name="_get_working_memory_size" qualifiers="virtual">
|
||||
<return type="int">
|
||||
</return>
|
||||
<description>
|
||||
Return the size of the custom node's working memory. See [method _step] for more details.
|
||||
</description>
|
||||
</method>
|
||||
<method name="_has_input_sequence_port" qualifiers="virtual">
|
||||
<return type="bool">
|
||||
</return>
|
||||
<description>
|
||||
Return whether the custom node has an input [b]sequence[/b] port.
|
||||
</description>
|
||||
</method>
|
||||
<method name="_step" qualifiers="virtual">
|
||||
<return type="Variant">
|
||||
</return>
|
||||
<argument index="0" name="inputs" type="Array">
|
||||
</argument>
|
||||
<argument index="1" name="outputs" type="Array">
|
||||
</argument>
|
||||
<argument index="2" name="start_mode" type="int">
|
||||
</argument>
|
||||
<argument index="3" name="working_mem" type="Array">
|
||||
</argument>
|
||||
<description>
|
||||
Execute the custom node's logic, returning the index of the output sequence port to use or a [String] when there is an error.
|
||||
|
||||
The [code]inputs[/code] array contains the values of the input ports.
|
||||
[code]outputs[/code] is an array whose indices should be set to the respective outputs.
|
||||
The [code]start_mode[/code] is usually [code]START_MODE_BEGIN_SEQUENCE[/code], unless you have used the STEP_* constants.
|
||||
[code]working_mem[/code] is an array which can be used to persist information between runs of the custom node.
|
||||
|
||||
When returning, you can mask the returned value with one of the STEP_* constants.
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<constants>
|
||||
<constant name="START_MODE_BEGIN_SEQUENCE" value="0">
|
||||
The start mode used the first time when [method _step] is called.
|
||||
</constant>
|
||||
<constant name="START_MODE_CONTINUE_SEQUENCE" value="1">
|
||||
The start mode used when [method _step] is called after coming back from a STEP_PUSH_STACK_BIT.
|
||||
</constant>
|
||||
<constant name="START_MODE_RESUME_YIELD" value="2">
|
||||
The start mode used when [method _step] is called after resuming from STEP_YIELD_BIT.
|
||||
</constant>
|
||||
<constant name="STEP_PUSH_STACK_BIT" value="16777216" enum="">
|
||||
Hint used by [method _step] to tell that control should return to it when there is no other node left to execute.
|
||||
This is used by [VisualScriptCondition] to redirect the sequence to the "Done" port after the true/false branch has finished execution.
|
||||
</constant>
|
||||
<constant name="STEP_GO_BACK_BIT" value="33554432" enum="">
|
||||
Hint used by [method _step] to tell that control should return back, either hitting a previous STEP_PUSH_STACK_BIT or exiting the function.
|
||||
</constant>
|
||||
<constant name="STEP_NO_ADVANCE_BIT" value="67108864" enum="">
|
||||
</constant>
|
||||
<constant name="STEP_EXIT_FUNCTION_BIT" value="134217728" enum="">
|
||||
Hint used by [method _step] to tell that control should stop and exit the function.
|
||||
</constant>
|
||||
<constant name="STEP_YIELD_BIT" value="268435456" enum="">
|
||||
Hint used by [method _step] to tell that the function should be yielded.
|
||||
Using this requires you to have at least one working memory slot, which is used for the [VisualScriptFunctionState].
|
||||
</constant>
|
||||
</constants>
|
||||
</class>
|
||||
@@ -0,0 +1,38 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptDeconstruct" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
A Visual Script node which deconstructs a base type instance into its parts.
|
||||
</brief_description>
|
||||
<description>
|
||||
A Visual Script node which deconstructs a base type instance into its parts.
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
<method name="get_deconstruct_type" qualifiers="const">
|
||||
<return type="int" enum="Variant.Type">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_deconstruct_type">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="type" type="int" enum="Variant.Type">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="elem_cache" type="Array" setter="_set_elem_cache" getter="_get_elem_cache">
|
||||
</member>
|
||||
<member name="type" type="int" setter="set_deconstruct_type" getter="get_deconstruct_type" enum="Variant.Type">
|
||||
The type to deconstruct.
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
40
modules/visual_script/doc_classes/VisualScriptEmitSignal.xml
Normal file
40
modules/visual_script/doc_classes/VisualScriptEmitSignal.xml
Normal file
@@ -0,0 +1,40 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptEmitSignal" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Emits a specified signal.
|
||||
</brief_description>
|
||||
<description>
|
||||
Emits a specified signal when it is executed.
|
||||
[b]Input Ports:[/b]
|
||||
- Sequence: [code]emit[/code]
|
||||
[b]Output Ports:[/b]
|
||||
- Sequence
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
<method name="get_signal" qualifiers="const">
|
||||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_signal">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="name" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="signal" type="String" setter="set_signal" getter="get_signal">
|
||||
The signal to emit.
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
@@ -0,0 +1,36 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptEngineSingleton" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
A Visual Script node returning a singleton from [@GlobalScope]
|
||||
</brief_description>
|
||||
<description>
|
||||
A Visual Script node returning a singleton from [@GlobalScope]
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
<method name="get_singleton">
|
||||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_singleton">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="name" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="constant" type="String" setter="set_singleton" getter="get_singleton">
|
||||
The singleton's name.
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
15
modules/visual_script/doc_classes/VisualScriptExpression.xml
Normal file
15
modules/visual_script/doc_classes/VisualScriptExpression.xml
Normal file
@@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptExpression" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
</brief_description>
|
||||
<description>
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
</methods>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
15
modules/visual_script/doc_classes/VisualScriptFunction.xml
Normal file
15
modules/visual_script/doc_classes/VisualScriptFunction.xml
Normal file
@@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptFunction" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
</brief_description>
|
||||
<description>
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
</methods>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
199
modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
Normal file
199
modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
Normal file
@@ -0,0 +1,199 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptFunctionCall" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
</brief_description>
|
||||
<description>
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
<method name="get_base_path" qualifiers="const">
|
||||
<return type="NodePath">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_base_script" qualifiers="const">
|
||||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_base_type" qualifiers="const">
|
||||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_basic_type" qualifiers="const">
|
||||
<return type="int" enum="Variant.Type">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_call_mode" qualifiers="const">
|
||||
<return type="int" enum="VisualScriptFunctionCall.CallMode">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_function" qualifiers="const">
|
||||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_rpc_call_mode" qualifiers="const">
|
||||
<return type="int" enum="VisualScriptFunctionCall.RPCCallMode">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_singleton" qualifiers="const">
|
||||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_use_default_args" qualifiers="const">
|
||||
<return type="int">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_validate" qualifiers="const">
|
||||
<return type="bool">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_base_path">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="base_path" type="NodePath">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_base_script">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="base_script" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_base_type">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="base_type" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_basic_type">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="basic_type" type="int" enum="Variant.Type">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_call_mode">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="mode" type="int" enum="VisualScriptFunctionCall.CallMode">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_function">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="function" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_rpc_call_mode">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="mode" type="int" enum="VisualScriptFunctionCall.RPCCallMode">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_singleton">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="singleton" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_use_default_args">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="amount" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_validate">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="enable" type="bool">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="argument_cache" type="Dictionary" setter="_set_argument_cache" getter="_get_argument_cache">
|
||||
</member>
|
||||
<member name="base_script" type="String" setter="set_base_script" getter="get_base_script">
|
||||
</member>
|
||||
<member name="base_type" type="String" setter="set_base_type" getter="get_base_type">
|
||||
</member>
|
||||
<member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type">
|
||||
</member>
|
||||
<member name="call_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptFunctionCall.CallMode">
|
||||
</member>
|
||||
<member name="function" type="String" setter="set_function" getter="get_function">
|
||||
</member>
|
||||
<member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path">
|
||||
</member>
|
||||
<member name="rpc_call_mode" type="int" setter="set_rpc_call_mode" getter="get_rpc_call_mode" enum="VisualScriptFunctionCall.RPCCallMode">
|
||||
</member>
|
||||
<member name="singleton" type="String" setter="set_singleton" getter="get_singleton">
|
||||
</member>
|
||||
<member name="use_default_args" type="int" setter="set_use_default_args" getter="get_use_default_args">
|
||||
</member>
|
||||
<member name="validate" type="bool" setter="set_validate" getter="get_validate">
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
<constant name="CALL_MODE_SELF" value="0">
|
||||
</constant>
|
||||
<constant name="CALL_MODE_NODE_PATH" value="1">
|
||||
</constant>
|
||||
<constant name="CALL_MODE_INSTANCE" value="2">
|
||||
</constant>
|
||||
<constant name="CALL_MODE_BASIC_TYPE" value="3">
|
||||
</constant>
|
||||
<constant name="CALL_MODE_SINGLETON" value="4">
|
||||
</constant>
|
||||
<constant name="RPC_DISABLED" value="0">
|
||||
</constant>
|
||||
<constant name="RPC_RELIABLE" value="1">
|
||||
</constant>
|
||||
<constant name="RPC_UNRELIABLE" value="2">
|
||||
</constant>
|
||||
<constant name="RPC_RELIABLE_TO_ID" value="3">
|
||||
</constant>
|
||||
<constant name="RPC_UNRELIABLE_TO_ID" value="4">
|
||||
</constant>
|
||||
</constants>
|
||||
</class>
|
||||
@@ -0,0 +1,41 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptFunctionState" inherits="Reference" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
</brief_description>
|
||||
<description>
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
<method name="connect_to_signal">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="obj" type="Object">
|
||||
</argument>
|
||||
<argument index="1" name="signals" type="String">
|
||||
</argument>
|
||||
<argument index="2" name="args" type="Array">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="is_valid" qualifiers="const">
|
||||
<return type="bool">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="resume">
|
||||
<return type="Variant">
|
||||
</return>
|
||||
<argument index="0" name="args" type="Array" default="null">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
@@ -0,0 +1,33 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptGlobalConstant" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
</brief_description>
|
||||
<description>
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
<method name="get_global_constant">
|
||||
<return type="int">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_global_constant">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="index" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="constant" type="int" setter="set_global_constant" getter="get_global_constant">
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
15
modules/visual_script/doc_classes/VisualScriptIndexGet.xml
Normal file
15
modules/visual_script/doc_classes/VisualScriptIndexGet.xml
Normal file
@@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptIndexGet" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
</brief_description>
|
||||
<description>
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
</methods>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
15
modules/visual_script/doc_classes/VisualScriptIndexSet.xml
Normal file
15
modules/visual_script/doc_classes/VisualScriptIndexSet.xml
Normal file
@@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptIndexSet" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
</brief_description>
|
||||
<description>
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
</methods>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
@@ -0,0 +1,57 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptInputAction" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
</brief_description>
|
||||
<description>
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
<method name="get_action_mode" qualifiers="const">
|
||||
<return type="int" enum="VisualScriptInputAction.Mode">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_action_name" qualifiers="const">
|
||||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_action_mode">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="mode" type="int" enum="VisualScriptInputAction.Mode">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_action_name">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="name" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="action" type="String" setter="set_action_name" getter="get_action_name">
|
||||
</member>
|
||||
<member name="mode" type="int" setter="set_action_mode" getter="get_action_mode" enum="VisualScriptInputAction.Mode">
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
<constant name="MODE_PRESSED" value="0">
|
||||
</constant>
|
||||
<constant name="MODE_RELEASED" value="1">
|
||||
</constant>
|
||||
<constant name="MODE_JUST_PRESSED" value="2">
|
||||
</constant>
|
||||
<constant name="MODE_JUST_RELEASED" value="3">
|
||||
</constant>
|
||||
</constants>
|
||||
</class>
|
||||
24
modules/visual_script/doc_classes/VisualScriptIterator.xml
Normal file
24
modules/visual_script/doc_classes/VisualScriptIterator.xml
Normal file
@@ -0,0 +1,24 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptIterator" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Steps through items in a given input.
|
||||
</brief_description>
|
||||
<description>
|
||||
This node steps through each item in a given input. Input can be any sequence data type, such as an [Array] or [String]. When each item has been processed, execution passed out the [code]exit[/code] Sequence port.
|
||||
[b]Input Ports:[/b]
|
||||
- Sequence: [code]for (elem) in (input)[/code]
|
||||
- Data (variant): [code]input[/code]
|
||||
[b]Output Ports:[/b]
|
||||
- Sequence: [code]each[/code]
|
||||
- Sequence: [code]exit[/code]
|
||||
- Data (variant): [code]elem[/code]
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
</methods>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
57
modules/visual_script/doc_classes/VisualScriptLocalVar.xml
Normal file
57
modules/visual_script/doc_classes/VisualScriptLocalVar.xml
Normal file
@@ -0,0 +1,57 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptLocalVar" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Gets a local variable's value.
|
||||
</brief_description>
|
||||
<description>
|
||||
Returns a local variable's value. "Var Name" must be supplied, with an optional type.
|
||||
[b]Input Ports:[/b]
|
||||
none
|
||||
[b]Output Ports:[/b]
|
||||
- Data (variant): [code]get[/code]
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
<method name="get_var_name" qualifiers="const">
|
||||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_var_type" qualifiers="const">
|
||||
<return type="int" enum="Variant.Type">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_var_name">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="name" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_var_type">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="type" type="int" enum="Variant.Type">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="type" type="int" setter="set_var_type" getter="get_var_type" enum="Variant.Type">
|
||||
The local variable's type.
|
||||
</member>
|
||||
<member name="var_name" type="String" setter="set_var_name" getter="get_var_name">
|
||||
The local variable's name.
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
@@ -0,0 +1,59 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptLocalVarSet" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Changes a local variable's value.
|
||||
</brief_description>
|
||||
<description>
|
||||
Changes a local variable's value to the given input. The new value is also provided on an output Data port.
|
||||
[b]Input Ports:[/b]
|
||||
- Sequence
|
||||
- Data (variant): [code]set[/code]
|
||||
[b]Output Ports:[/b]
|
||||
- Sequence
|
||||
- Data (variant): [code]get[/code]
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
<method name="get_var_name" qualifiers="const">
|
||||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_var_type" qualifiers="const">
|
||||
<return type="int" enum="Variant.Type">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_var_name">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="name" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_var_type">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="type" type="int" enum="Variant.Type">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="type" type="int" setter="set_var_type" getter="get_var_type" enum="Variant.Type">
|
||||
The local variable's type.
|
||||
</member>
|
||||
<member name="var_name" type="String" setter="set_var_name" getter="get_var_name">
|
||||
The local variable's name.
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
@@ -0,0 +1,66 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptMathConstant" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Commonly used mathematical constants.
|
||||
</brief_description>
|
||||
<description>
|
||||
Provides common math constants, such as Pi or Euler's constant, on an output Data port.
|
||||
[b]Input Ports:[/b]
|
||||
none
|
||||
[b]Output Ports:[/b]
|
||||
- Data (variant): [code]get[/code]
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
<method name="get_math_constant">
|
||||
<return type="int" enum="VisualScriptMathConstant.MathConstant">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_math_constant">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="which" type="int" enum="VisualScriptMathConstant.MathConstant">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="constant" type="int" setter="set_math_constant" getter="get_math_constant" enum="VisualScriptMathConstant.MathConstant">
|
||||
The math constant.
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
<constant name="MATH_CONSTANT_ONE" value="0">
|
||||
Unity: [code]1[/code]
|
||||
</constant>
|
||||
<constant name="MATH_CONSTANT_PI" value="1">
|
||||
Pi: [code]3.141593[/code]
|
||||
</constant>
|
||||
<constant name="MATH_CONSTANT_HALF_PI" value="2">
|
||||
Pi divided by two: [code]1.570796[/code]
|
||||
</constant>
|
||||
<constant name="MATH_CONSTANT_TAU" value="3">
|
||||
Tau: [code]6.283185[/code]
|
||||
</constant>
|
||||
<constant name="MATH_CONSTANT_E" value="4">
|
||||
Natural log: [code]2.718282[/code]
|
||||
</constant>
|
||||
<constant name="MATH_CONSTANT_SQRT2" value="5">
|
||||
Square root of two: [code]1.414214[/code]
|
||||
</constant>
|
||||
<constant name="MATH_CONSTANT_INF" value="6">
|
||||
Infinity: [code]inf[/code]
|
||||
</constant>
|
||||
<constant name="MATH_CONSTANT_NAN" value="7">
|
||||
Not a number: [code]nan[/code]
|
||||
</constant>
|
||||
<constant name="MATH_CONSTANT_MAX" value="8">
|
||||
</constant>
|
||||
</constants>
|
||||
</class>
|
||||
62
modules/visual_script/doc_classes/VisualScriptNode.xml
Normal file
62
modules/visual_script/doc_classes/VisualScriptNode.xml
Normal file
@@ -0,0 +1,62 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptNode" inherits="Resource" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
A node which is part of a [VisualScript].
|
||||
</brief_description>
|
||||
<description>
|
||||
A node which is part of a [VisualScript]. Not to be confused with [Node], which is a part of a [SceneTree].
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
<method name="get_default_input_value" qualifiers="const">
|
||||
<return type="Variant">
|
||||
</return>
|
||||
<argument index="0" name="port_idx" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Returns the default value of a given port. The default value is used when nothing is connected to the port.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_visual_script" qualifiers="const">
|
||||
<return type="VisualScript">
|
||||
</return>
|
||||
<description>
|
||||
Returns the [VisualScript] instance the node is bound to.
|
||||
</description>
|
||||
</method>
|
||||
<method name="ports_changed_notify">
|
||||
<return type="void">
|
||||
</return>
|
||||
<description>
|
||||
Notify that the node's ports have changed. Usually used in conjunction with [VisualScriptCustomNode] .
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_default_input_value">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="port_idx" type="int">
|
||||
</argument>
|
||||
<argument index="1" name="value" type="Variant">
|
||||
</argument>
|
||||
<description>
|
||||
Change the default value of a given port.
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="_default_input_values" type="Array" setter="_set_default_input_values" getter="_get_default_input_values">
|
||||
</member>
|
||||
</members>
|
||||
<signals>
|
||||
<signal name="ports_changed">
|
||||
<description>
|
||||
Emitted when the available input/output ports are changed.
|
||||
</description>
|
||||
</signal>
|
||||
</signals>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
54
modules/visual_script/doc_classes/VisualScriptOperator.xml
Normal file
54
modules/visual_script/doc_classes/VisualScriptOperator.xml
Normal file
@@ -0,0 +1,54 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptOperator" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
</brief_description>
|
||||
<description>
|
||||
[b]Input Ports:[/b]
|
||||
- Data (variant): [code]A[/code]
|
||||
- Data (variant): [code]B[/code]
|
||||
[b]Output Ports:[/b]
|
||||
- Data (variant): [code]result[/code]
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
<method name="get_operator" qualifiers="const">
|
||||
<return type="int" enum="Variant.Operator">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_typed" qualifiers="const">
|
||||
<return type="int" enum="Variant.Type">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_operator">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="op" type="int" enum="Variant.Operator">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_typed">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="type" type="int" enum="Variant.Type">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="operator" type="int" setter="set_operator" getter="get_operator" enum="Variant.Operator">
|
||||
</member>
|
||||
<member name="type" type="int" setter="set_typed" getter="get_typed" enum="Variant.Type">
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
40
modules/visual_script/doc_classes/VisualScriptPreload.xml
Normal file
40
modules/visual_script/doc_classes/VisualScriptPreload.xml
Normal file
@@ -0,0 +1,40 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptPreload" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Creates a new [Resource] or loads one from the filesystem.
|
||||
</brief_description>
|
||||
<description>
|
||||
Creates a new [Resource] or loads one from the filesystem.
|
||||
[b]Input Ports:[/b]
|
||||
none
|
||||
[b]Output Ports:[/b]
|
||||
- Data (object): [code]res[/code]
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
<method name="get_preload" qualifiers="const">
|
||||
<return type="Resource">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_preload">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="resource" type="Resource">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="resource" type="Resource" setter="set_preload" getter="get_preload">
|
||||
The [Resource] to load.
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
137
modules/visual_script/doc_classes/VisualScriptPropertyGet.xml
Normal file
137
modules/visual_script/doc_classes/VisualScriptPropertyGet.xml
Normal file
@@ -0,0 +1,137 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptPropertyGet" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
</brief_description>
|
||||
<description>
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
<method name="get_base_path" qualifiers="const">
|
||||
<return type="NodePath">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_base_script" qualifiers="const">
|
||||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_base_type" qualifiers="const">
|
||||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_basic_type" qualifiers="const">
|
||||
<return type="int" enum="Variant.Type">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_call_mode" qualifiers="const">
|
||||
<return type="int" enum="VisualScriptPropertyGet.CallMode">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_index" qualifiers="const">
|
||||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_property" qualifiers="const">
|
||||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_base_path">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="base_path" type="NodePath">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_base_script">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="base_script" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_base_type">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="base_type" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_basic_type">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="basic_type" type="int" enum="Variant.Type">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_call_mode">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="mode" type="int" enum="VisualScriptPropertyGet.CallMode">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_index">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="index" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_property">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="property" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="base_script" type="String" setter="set_base_script" getter="get_base_script">
|
||||
</member>
|
||||
<member name="base_type" type="String" setter="set_base_type" getter="get_base_type">
|
||||
</member>
|
||||
<member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type">
|
||||
</member>
|
||||
<member name="index" type="String" setter="set_index" getter="get_index">
|
||||
</member>
|
||||
<member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path">
|
||||
</member>
|
||||
<member name="property" type="String" setter="set_property" getter="get_property">
|
||||
</member>
|
||||
<member name="set_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptPropertyGet.CallMode">
|
||||
</member>
|
||||
<member name="type_cache" type="int" setter="_set_type_cache" getter="_get_type_cache" enum="Variant.Type">
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
<constant name="CALL_MODE_SELF" value="0">
|
||||
</constant>
|
||||
<constant name="CALL_MODE_NODE_PATH" value="1">
|
||||
</constant>
|
||||
<constant name="CALL_MODE_INSTANCE" value="2">
|
||||
</constant>
|
||||
</constants>
|
||||
</class>
|
||||
177
modules/visual_script/doc_classes/VisualScriptPropertySet.xml
Normal file
177
modules/visual_script/doc_classes/VisualScriptPropertySet.xml
Normal file
@@ -0,0 +1,177 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptPropertySet" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
</brief_description>
|
||||
<description>
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
<method name="get_assign_op" qualifiers="const">
|
||||
<return type="int" enum="VisualScriptPropertySet.AssignOp">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_base_path" qualifiers="const">
|
||||
<return type="NodePath">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_base_script" qualifiers="const">
|
||||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_base_type" qualifiers="const">
|
||||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_basic_type" qualifiers="const">
|
||||
<return type="int" enum="Variant.Type">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_call_mode" qualifiers="const">
|
||||
<return type="int" enum="VisualScriptPropertySet.CallMode">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_index" qualifiers="const">
|
||||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_property" qualifiers="const">
|
||||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_assign_op">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="assign_op" type="int" enum="VisualScriptPropertySet.AssignOp">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_base_path">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="base_path" type="NodePath">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_base_script">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="base_script" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_base_type">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="base_type" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_basic_type">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="basic_type" type="int" enum="Variant.Type">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_call_mode">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="mode" type="int" enum="VisualScriptPropertySet.CallMode">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_index">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="index" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_property">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="property" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="assign_op" type="int" setter="set_assign_op" getter="get_assign_op" enum="VisualScriptPropertySet.AssignOp">
|
||||
</member>
|
||||
<member name="base_script" type="String" setter="set_base_script" getter="get_base_script">
|
||||
</member>
|
||||
<member name="base_type" type="String" setter="set_base_type" getter="get_base_type">
|
||||
</member>
|
||||
<member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type">
|
||||
</member>
|
||||
<member name="index" type="String" setter="set_index" getter="get_index">
|
||||
</member>
|
||||
<member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path">
|
||||
</member>
|
||||
<member name="property" type="String" setter="set_property" getter="get_property">
|
||||
</member>
|
||||
<member name="set_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptPropertySet.CallMode">
|
||||
</member>
|
||||
<member name="type_cache" type="Dictionary" setter="_set_type_cache" getter="_get_type_cache">
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
<constant name="CALL_MODE_SELF" value="0">
|
||||
</constant>
|
||||
<constant name="CALL_MODE_NODE_PATH" value="1">
|
||||
</constant>
|
||||
<constant name="CALL_MODE_INSTANCE" value="2">
|
||||
</constant>
|
||||
<constant name="CALL_MODE_BASIC_TYPE" value="3">
|
||||
</constant>
|
||||
<constant name="ASSIGN_OP_NONE" value="0">
|
||||
</constant>
|
||||
<constant name="ASSIGN_OP_ADD" value="1">
|
||||
</constant>
|
||||
<constant name="ASSIGN_OP_SUB" value="2">
|
||||
</constant>
|
||||
<constant name="ASSIGN_OP_MUL" value="3">
|
||||
</constant>
|
||||
<constant name="ASSIGN_OP_DIV" value="4">
|
||||
</constant>
|
||||
<constant name="ASSIGN_OP_MOD" value="5">
|
||||
</constant>
|
||||
<constant name="ASSIGN_OP_SHIFT_LEFT" value="6">
|
||||
</constant>
|
||||
<constant name="ASSIGN_OP_SHIFT_RIGHT" value="7">
|
||||
</constant>
|
||||
<constant name="ASSIGN_OP_BIT_AND" value="8">
|
||||
</constant>
|
||||
<constant name="ASSIGN_OP_BIT_OR" value="9">
|
||||
</constant>
|
||||
<constant name="ASSIGN_OP_BIT_XOR" value="10">
|
||||
</constant>
|
||||
</constants>
|
||||
</class>
|
||||
@@ -0,0 +1,33 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptResourcePath" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
</brief_description>
|
||||
<description>
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
<method name="get_resource_path">
|
||||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_resource_path">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="path" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="path" type="String" setter="set_resource_path" getter="get_resource_path">
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
58
modules/visual_script/doc_classes/VisualScriptReturn.xml
Normal file
58
modules/visual_script/doc_classes/VisualScriptReturn.xml
Normal file
@@ -0,0 +1,58 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptReturn" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Exits a function and returns an optional value.
|
||||
</brief_description>
|
||||
<description>
|
||||
Ends the execution of a function and returns control to the calling function. Optionally, it can return a [Variant] value.
|
||||
[b]Input Ports:[/b]
|
||||
- Sequence
|
||||
- Data (variant): [code]result[/code] (optional)
|
||||
[b]Output Ports:[/b]
|
||||
none
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
<method name="get_return_type" qualifiers="const">
|
||||
<return type="int" enum="Variant.Type">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="is_return_value_enabled" qualifiers="const">
|
||||
<return type="bool">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_enable_return_value">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="enable" type="bool">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_return_type">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="type" type="int" enum="Variant.Type">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="return_enabled" type="bool" setter="set_enable_return_value" getter="is_return_value_enabled">
|
||||
If [code]true[/code] the [code]return[/code] input port is available.
|
||||
</member>
|
||||
<member name="return_type" type="int" setter="set_return_type" getter="get_return_type" enum="Variant.Type">
|
||||
The return value's data type.
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
40
modules/visual_script/doc_classes/VisualScriptSceneNode.xml
Normal file
40
modules/visual_script/doc_classes/VisualScriptSceneNode.xml
Normal file
@@ -0,0 +1,40 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptSceneNode" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Node reference.
|
||||
</brief_description>
|
||||
<description>
|
||||
A direct reference to a node.
|
||||
[b]Input Ports:[/b]
|
||||
none
|
||||
[b]Output Ports:[/b]
|
||||
- Data: [code]node[/code] (obj)
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
<method name="get_node_path">
|
||||
<return type="NodePath">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_node_path">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="path" type="NodePath">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="node_path" type="NodePath" setter="set_node_path" getter="get_node_path">
|
||||
The node's path in the scene tree.
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
15
modules/visual_script/doc_classes/VisualScriptSceneTree.xml
Normal file
15
modules/visual_script/doc_classes/VisualScriptSceneTree.xml
Normal file
@@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptSceneTree" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
</brief_description>
|
||||
<description>
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
</methods>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
42
modules/visual_script/doc_classes/VisualScriptSelect.xml
Normal file
42
modules/visual_script/doc_classes/VisualScriptSelect.xml
Normal file
@@ -0,0 +1,42 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptSelect" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Chooses between two input values.
|
||||
</brief_description>
|
||||
<description>
|
||||
Chooses between two input values based on a Boolean condition.
|
||||
[b]Input Ports:[/b]
|
||||
- Data (boolean): [code]cond[/code]
|
||||
- Data (variant): [code]a[/code]
|
||||
- Data (variant): [code]b[/code]
|
||||
[b]Output Ports:[/b]
|
||||
- Data (variant): [code]out[/code]
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
<method name="get_typed" qualifiers="const">
|
||||
<return type="int" enum="Variant.Type">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_typed">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="type" type="int" enum="Variant.Type">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="type" type="int" setter="set_typed" getter="get_typed" enum="Variant.Type">
|
||||
The input variables' type.
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
21
modules/visual_script/doc_classes/VisualScriptSelf.xml
Normal file
21
modules/visual_script/doc_classes/VisualScriptSelf.xml
Normal file
@@ -0,0 +1,21 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptSelf" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Outputs a reference to the current instance.
|
||||
</brief_description>
|
||||
<description>
|
||||
Provides a reference to the node running the visual script.
|
||||
[b]Input Ports:[/b]
|
||||
none
|
||||
[b]Output Ports:[/b]
|
||||
- Data (object): [code]instance[/code]
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
</methods>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
42
modules/visual_script/doc_classes/VisualScriptSequence.xml
Normal file
42
modules/visual_script/doc_classes/VisualScriptSequence.xml
Normal file
@@ -0,0 +1,42 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptSequence" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Executes a series of Sequence ports.
|
||||
</brief_description>
|
||||
<description>
|
||||
Steps through a series of one or more output Sequence ports. The [code]current[/code] data port outputs the currently executing item.
|
||||
[b]Input Ports:[/b]
|
||||
- Sequence: [code]in order[/code]
|
||||
[b]Output Ports:[/b]
|
||||
- Sequence: [code]1[/code]
|
||||
- Sequence: [code]2 - n[/code] (optional)
|
||||
- Data (int): [code]current[/code]
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
<method name="get_steps" qualifiers="const">
|
||||
<return type="int">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_steps">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="steps" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="steps" type="int" setter="set_steps" getter="get_steps">
|
||||
The number of steps in the sequence.
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
23
modules/visual_script/doc_classes/VisualScriptSubCall.xml
Normal file
23
modules/visual_script/doc_classes/VisualScriptSubCall.xml
Normal file
@@ -0,0 +1,23 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptSubCall" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
</brief_description>
|
||||
<description>
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
<method name="_subcall" qualifiers="virtual">
|
||||
<return type="Variant">
|
||||
</return>
|
||||
<argument index="0" name="arguments" type="Variant">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
26
modules/visual_script/doc_classes/VisualScriptSwitch.xml
Normal file
26
modules/visual_script/doc_classes/VisualScriptSwitch.xml
Normal file
@@ -0,0 +1,26 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptSwitch" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Branches program flow based on a given input's value.
|
||||
</brief_description>
|
||||
<description>
|
||||
Branches the flow based on an input's value. Use "Case Count" in the Inspector to set the number of branches and each comparison's optional type.
|
||||
[b]Input Ports:[/b]
|
||||
- Sequence: [code]'input' is[/code]
|
||||
- Data (variant): [code]=[/code]
|
||||
- Data (variant): [code]=[/code] (optional)
|
||||
- Data (variant): [code]input[/code]
|
||||
[b]Output Ports:[/b]
|
||||
- Sequence
|
||||
- Sequence (optional)
|
||||
- Sequence: [code]done[/code]
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
</methods>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
49
modules/visual_script/doc_classes/VisualScriptTypeCast.xml
Normal file
49
modules/visual_script/doc_classes/VisualScriptTypeCast.xml
Normal file
@@ -0,0 +1,49 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptTypeCast" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
</brief_description>
|
||||
<description>
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
<method name="get_base_script" qualifiers="const">
|
||||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_base_type" qualifiers="const">
|
||||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_base_script">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="path" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_base_type">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="type" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="base_script" type="String" setter="set_base_script" getter="get_base_script">
|
||||
</member>
|
||||
<member name="base_type" type="String" setter="set_base_type" getter="get_base_type">
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
@@ -0,0 +1,40 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptVariableGet" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Gets a variable's value.
|
||||
</brief_description>
|
||||
<description>
|
||||
Returns a variable's value. "Var Name" must be supplied, with an optional type.
|
||||
[b]Input Ports:[/b]
|
||||
none
|
||||
[b]Output Ports:[/b]
|
||||
- Data (variant): [code]value[/code]
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
<method name="get_variable" qualifiers="const">
|
||||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_variable">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="name" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="var_name" type="String" setter="set_variable" getter="get_variable">
|
||||
The variable's name.
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
@@ -0,0 +1,41 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptVariableSet" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Changes a variable's value.
|
||||
</brief_description>
|
||||
<description>
|
||||
Changes a variable's value to the given input.
|
||||
[b]Input Ports:[/b]
|
||||
- Sequence
|
||||
- Data (variant): [code]set[/code]
|
||||
[b]Output Ports:[/b]
|
||||
- Sequence
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
<method name="get_variable" qualifiers="const">
|
||||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_variable">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="name" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="var_name" type="String" setter="set_variable" getter="get_variable">
|
||||
The variable's name.
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
23
modules/visual_script/doc_classes/VisualScriptWhile.xml
Normal file
23
modules/visual_script/doc_classes/VisualScriptWhile.xml
Normal file
@@ -0,0 +1,23 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptWhile" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Conditional loop.
|
||||
</brief_description>
|
||||
<description>
|
||||
Loops while a condition is [code]true[/code]. Execution continues out the [code]exit[/code] Sequence port when the loop terminates.
|
||||
[b]Input Ports:[/b]
|
||||
- Sequence: [code]while(cond)[/code]
|
||||
- Data (bool): [code]cond[/code]
|
||||
[b]Output Ports:[/b]
|
||||
- Sequence: [code]repeat[/code]
|
||||
- Sequence: [code]exit[/code]
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
</methods>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
55
modules/visual_script/doc_classes/VisualScriptYield.xml
Normal file
55
modules/visual_script/doc_classes/VisualScriptYield.xml
Normal file
@@ -0,0 +1,55 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptYield" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
</brief_description>
|
||||
<description>
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
<method name="get_wait_time">
|
||||
<return type="float">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_yield_mode">
|
||||
<return type="int" enum="VisualScriptYield.YieldMode">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_wait_time">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="sec" type="float">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_yield_mode">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="mode" type="int" enum="VisualScriptYield.YieldMode">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="mode" type="int" setter="set_yield_mode" getter="get_yield_mode" enum="VisualScriptYield.YieldMode">
|
||||
</member>
|
||||
<member name="wait_time" type="float" setter="set_wait_time" getter="get_wait_time">
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
<constant name="YIELD_FRAME" value="1">
|
||||
</constant>
|
||||
<constant name="YIELD_PHYSICS_FRAME" value="2">
|
||||
</constant>
|
||||
<constant name="YIELD_WAIT" value="3">
|
||||
</constant>
|
||||
</constants>
|
||||
</class>
|
||||
@@ -0,0 +1,87 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualScriptYieldSignal" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
</brief_description>
|
||||
<description>
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
<method name="get_base_path" qualifiers="const">
|
||||
<return type="NodePath">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_base_type" qualifiers="const">
|
||||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_call_mode" qualifiers="const">
|
||||
<return type="int" enum="VisualScriptYieldSignal.CallMode">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_signal" qualifiers="const">
|
||||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_base_path">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="base_path" type="NodePath">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_base_type">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="base_type" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_call_mode">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="mode" type="int" enum="VisualScriptYieldSignal.CallMode">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_signal">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="signal" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="base_type" type="String" setter="set_base_type" getter="get_base_type">
|
||||
</member>
|
||||
<member name="call_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptYieldSignal.CallMode">
|
||||
</member>
|
||||
<member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path">
|
||||
</member>
|
||||
<member name="signal" type="String" setter="set_signal" getter="get_signal">
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
<constant name="CALL_MODE_SELF" value="0">
|
||||
</constant>
|
||||
<constant name="CALL_MODE_NODE_PATH" value="1">
|
||||
</constant>
|
||||
<constant name="CALL_MODE_INSTANCE" value="2">
|
||||
</constant>
|
||||
</constants>
|
||||
</class>
|
||||
Reference in New Issue
Block a user