Merge pull request #91479 from Repiteo/dotnet/sln-csproj-attributes

C#: Fix attributes for `sln`/`csproj` files
This commit is contained in:
Rémi Verschelde
2024-05-04 11:52:29 +02:00
21 changed files with 74 additions and 43 deletions

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@@ -1,5 +1,8 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.9.34728.123
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Godot.NET.Sdk", "Godot.NET.Sdk\Godot.NET.Sdk.csproj", "{31B00BFA-DEA1-42FA-A472-9E54A92A8A5F}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Godot.SourceGenerators", "Godot.SourceGenerators\Godot.SourceGenerators.csproj", "{32D31B23-2A45-4099-B4F5-95B4C8FF7D9F}"
@@ -37,4 +40,10 @@ Global
{AEBF0036-DA76-4341-B651-A3F2856AB2FA}.Release|Any CPU.ActiveCfg = Release|Any CPU
{AEBF0036-DA76-4341-B651-A3F2856AB2FA}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {49831022-16BD-41E0-A5F3-EDE1279F4176}
EndGlobalSection
EndGlobal

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@@ -1,4 +1,4 @@
<Project Sdk="Microsoft.Build.NoTargets/2.0.1">
<Project Sdk="Microsoft.Build.NoTargets/2.0.1">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>

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@@ -1,4 +1,4 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>

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@@ -1,4 +1,4 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>

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@@ -1,4 +1,4 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<LangVersion>10</LangVersion>