Add ShadowCastingSetting to MeshLibrary / GridMap items

Adds ShadowCastingSetting to MeshLibrary / GridMap items.
This commit is contained in:
smix8
2023-11-27 19:37:52 +01:00
parent bbc54692c0
commit 612981c1ea
6 changed files with 77 additions and 0 deletions

View File

@@ -45,6 +45,13 @@
Returns the item's mesh.
</description>
</method>
<method name="get_item_mesh_cast_shadow" qualifiers="const">
<return type="int" enum="RenderingServer.ShadowCastingSetting" />
<param index="0" name="id" type="int" />
<description>
Returns the item's shadow casting mode. See [enum RenderingServer.ShadowCastingSetting] for possible values.
</description>
</method>
<method name="get_item_mesh_transform" qualifiers="const">
<return type="Transform3D" />
<param index="0" name="id" type="int" />
@@ -116,6 +123,14 @@
Sets the item's mesh.
</description>
</method>
<method name="set_item_mesh_cast_shadow">
<return type="void" />
<param index="0" name="id" type="int" />
<param index="1" name="shadow_casting_setting" type="int" enum="RenderingServer.ShadowCastingSetting" />
<description>
Sets the item's shadow casting mode. See [enum RenderingServer.ShadowCastingSetting] for possible values.
</description>
</method>
<method name="set_item_mesh_transform">
<return type="void" />
<param index="0" name="id" type="int" />