A Whole New World (clang-format edition)

I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?

I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon

A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format

A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
This commit is contained in:
Rémi Verschelde
2017-03-05 16:44:50 +01:00
parent 45438e9918
commit 5dbf1809c6
1318 changed files with 140051 additions and 166004 deletions

View File

@@ -29,40 +29,36 @@
#include "resource.h"
#include "core_string_names.h"
#include "os/file_access.h"
#include "io/resource_loader.h"
#include "os/file_access.h"
#include "script_language.h"
#include <stdio.h>
void Resource::emit_changed() {
emit_signal(CoreStringNames::get_singleton()->changed);
}
void Resource::_resource_path_changed() {
}
void Resource::set_path(const String& p_path, bool p_take_over) {
void Resource::set_path(const String &p_path, bool p_take_over) {
if (path_cache==p_path)
if (path_cache == p_path)
return;
if (path_cache!="") {
if (path_cache != "") {
ResourceCache::lock->write_lock();
ResourceCache::resources.erase(path_cache);
ResourceCache::lock->write_unlock();
}
path_cache="";
path_cache = "";
ResourceCache::lock->read_lock();
bool has_path = ResourceCache::resources.has( p_path );
bool has_path = ResourceCache::resources.has(p_path);
ResourceCache::lock->read_unlock();
if (has_path) {
@@ -72,28 +68,26 @@ void Resource::set_path(const String& p_path, bool p_take_over) {
ResourceCache::resources.get(p_path)->set_name("");
ResourceCache::lock->write_unlock();
} else {
ERR_EXPLAIN("Another resource is loaded from path: "+p_path);
ERR_EXPLAIN("Another resource is loaded from path: " + p_path);
ResourceCache::lock->read_lock();
bool exists = ResourceCache::resources.has( p_path );
bool exists = ResourceCache::resources.has(p_path);
ResourceCache::lock->read_unlock();
ERR_FAIL_COND( exists );
ERR_FAIL_COND(exists);
}
}
path_cache=p_path;
path_cache = p_path;
if (path_cache!="") {
if (path_cache != "") {
ResourceCache::lock->write_lock();
ResourceCache::resources[path_cache]=this;
ResourceCache::resources[path_cache] = this;
ResourceCache::lock->write_unlock();
}
_change_notify("resource_path");
_resource_path_changed();
}
String Resource::get_path() const {
@@ -103,20 +97,18 @@ String Resource::get_path() const {
void Resource::set_subindex(int p_sub_index) {
subindex=p_sub_index;
subindex = p_sub_index;
}
int Resource::get_subindex() const{
int Resource::get_subindex() const {
return subindex;
}
void Resource::set_name(const String &p_name) {
void Resource::set_name(const String& p_name) {
name=p_name;
name = p_name;
_change_notify("resource_name");
}
String Resource::get_name() const {
@@ -130,12 +122,11 @@ bool Resource::editor_can_reload_from_file() {
void Resource::reload_from_file() {
String path=get_path();
String path = get_path();
if (!path.is_resource_file())
return;
Ref<Resource> s = ResourceLoader::load(path,get_class(),true);
Ref<Resource> s = ResourceLoader::load(path, get_class(), true);
if (!s.is_valid())
return;
@@ -143,56 +134,51 @@ void Resource::reload_from_file() {
List<PropertyInfo> pi;
s->get_property_list(&pi);
for (List<PropertyInfo>::Element *E=pi.front();E;E=E->next()) {
for (List<PropertyInfo>::Element *E = pi.front(); E; E = E->next()) {
if (!(E->get().usage&PROPERTY_USAGE_STORAGE))
if (!(E->get().usage & PROPERTY_USAGE_STORAGE))
continue;
if (E->get().name=="resource_path")
if (E->get().name == "resource_path")
continue; //do not change path
set(E->get().name,s->get(E->get().name));
set(E->get().name, s->get(E->get().name));
}
}
Ref<Resource> Resource::duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource> > &remap_cache) {
List<PropertyInfo> plist;
get_property_list(&plist);
Resource *r = (Resource *)ClassDB::instance(get_class());
ERR_FAIL_COND_V(!r, Ref<Resource>());
Resource *r = (Resource*)ClassDB::instance(get_class());
ERR_FAIL_COND_V(!r,Ref<Resource>());
r->local_scene = p_for_scene;
r->local_scene=p_for_scene;
for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
for(List<PropertyInfo>::Element *E=plist.front();E;E=E->next()) {
if (!(E->get().usage&PROPERTY_USAGE_STORAGE))
if (!(E->get().usage & PROPERTY_USAGE_STORAGE))
continue;
Variant p = get(E->get().name);
if (p.get_type()==Variant::OBJECT) {
if (p.get_type() == Variant::OBJECT) {
RES sr = p;
if (sr.is_valid()) {
if (sr->is_local_to_scene()) {
if (remap_cache.has(sr)) {
p=remap_cache[sr];
p = remap_cache[sr];
} else {
RES dupe = sr->duplicate_for_local_scene(p_for_scene,remap_cache);
p=dupe;
remap_cache[sr]=dupe;
RES dupe = sr->duplicate_for_local_scene(p_for_scene, remap_cache);
p = dupe;
remap_cache[sr] = dupe;
}
}
}
}
r->set(E->get().name,p);
r->set(E->get().name, p);
}
return Ref<Resource>(r);
@@ -200,50 +186,45 @@ Ref<Resource> Resource::duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Res
Ref<Resource> Resource::duplicate(bool p_subresources) {
List<PropertyInfo> plist;
get_property_list(&plist);
Resource *r = (Resource *)ClassDB::instance(get_class());
ERR_FAIL_COND_V(!r, Ref<Resource>());
Resource *r = (Resource*)ClassDB::instance(get_class());
ERR_FAIL_COND_V(!r,Ref<Resource>());
for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
for(List<PropertyInfo>::Element *E=plist.front();E;E=E->next()) {
if (!(E->get().usage&PROPERTY_USAGE_STORAGE))
if (!(E->get().usage & PROPERTY_USAGE_STORAGE))
continue;
Variant p = get(E->get().name);
if (p.get_type()==Variant::OBJECT && p_subresources) {
if (p.get_type() == Variant::OBJECT && p_subresources) {
RES sr = p;
if (sr.is_valid())
p=sr->duplicate(true);
p = sr->duplicate(true);
}
r->set(E->get().name,p);
r->set(E->get().name, p);
}
return Ref<Resource>(r);
}
void Resource::_set_path(const String &p_path) {
void Resource::_set_path(const String& p_path) {
set_path(p_path,false);
set_path(p_path, false);
}
void Resource::_take_over_path(const String& p_path) {
void Resource::_take_over_path(const String &p_path) {
set_path(p_path,true);
set_path(p_path, true);
}
RID Resource::get_rid() const {
return RID();
}
void Resource::register_owner(Object *p_owner) {
owners.insert(p_owner->get_instance_ID());
@@ -252,23 +233,20 @@ void Resource::register_owner(Object *p_owner) {
void Resource::unregister_owner(Object *p_owner) {
owners.erase(p_owner->get_instance_ID());
}
void Resource::notify_change_to_owners() {
for(Set<ObjectID>::Element *E=owners.front();E;E=E->next()) {
for (Set<ObjectID>::Element *E = owners.front(); E; E = E->next()) {
Object *obj = ObjectDB::get_instance(E->get());
ERR_EXPLAIN("Object was deleted, while still owning a resource");
ERR_CONTINUE(!obj); //wtf
//TODO store string
obj->call("resource_changed",RES(this));
obj->call("resource_changed", RES(this));
}
}
#ifdef TOOLS_ENABLED
uint32_t Resource::hash_edited_version() const {
@@ -278,25 +256,24 @@ uint32_t Resource::hash_edited_version() const {
List<PropertyInfo> plist;
get_property_list(&plist);
for (List<PropertyInfo>::Element *E=plist.front();E;E=E->next()) {
for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
if (E->get().type==Variant::OBJECT && E->get().hint==PROPERTY_HINT_RESOURCE_TYPE) {
if (E->get().type == Variant::OBJECT && E->get().hint == PROPERTY_HINT_RESOURCE_TYPE) {
RES res = get(E->get().name);
if (res.is_valid()) {
hash = hash_djb2_one_32(res->hash_edited_version(),hash);
hash = hash_djb2_one_32(res->hash_edited_version(), hash);
}
}
}
return hash;
}
#endif
void Resource::set_local_to_scene(bool p_enable) {
local_to_scene=p_enable;
local_to_scene = p_enable;
}
bool Resource::is_local_to_scene() const {
@@ -304,7 +281,7 @@ bool Resource::is_local_to_scene() const {
return local_to_scene;
}
Node* Resource::get_local_scene() const {
Node *Resource::get_local_scene() const {
if (local_scene)
return local_scene;
@@ -322,51 +299,46 @@ void Resource::setup_local_to_scene() {
get_script_instance()->call("_setup_local_to_scene");
}
Node* (*Resource::_get_local_scene_func)()=NULL;
Node *(*Resource::_get_local_scene_func)() = NULL;
void Resource::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_path","path"),&Resource::_set_path);
ClassDB::bind_method(D_METHOD("take_over_path","path"),&Resource::_take_over_path);
ClassDB::bind_method(D_METHOD("get_path"),&Resource::get_path);
ClassDB::bind_method(D_METHOD("set_name","name"),&Resource::set_name);
ClassDB::bind_method(D_METHOD("get_name"),&Resource::get_name);
ClassDB::bind_method(D_METHOD("get_rid"),&Resource::get_rid);
ClassDB::bind_method(D_METHOD("set_local_to_scene","enable"),&Resource::set_local_to_scene);
ClassDB::bind_method(D_METHOD("is_local_to_scene"),&Resource::is_local_to_scene);
ClassDB::bind_method(D_METHOD("get_local_scene:Node"),&Resource::get_local_scene);
ClassDB::bind_method(D_METHOD("setup_local_to_scene"),&Resource::setup_local_to_scene);
ClassDB::bind_method(D_METHOD("set_path", "path"), &Resource::_set_path);
ClassDB::bind_method(D_METHOD("take_over_path", "path"), &Resource::_take_over_path);
ClassDB::bind_method(D_METHOD("get_path"), &Resource::get_path);
ClassDB::bind_method(D_METHOD("set_name", "name"), &Resource::set_name);
ClassDB::bind_method(D_METHOD("get_name"), &Resource::get_name);
ClassDB::bind_method(D_METHOD("get_rid"), &Resource::get_rid);
ClassDB::bind_method(D_METHOD("set_local_to_scene", "enable"), &Resource::set_local_to_scene);
ClassDB::bind_method(D_METHOD("is_local_to_scene"), &Resource::is_local_to_scene);
ClassDB::bind_method(D_METHOD("get_local_scene:Node"), &Resource::get_local_scene);
ClassDB::bind_method(D_METHOD("setup_local_to_scene"), &Resource::setup_local_to_scene);
ClassDB::bind_method(D_METHOD("duplicate","subresources"),&Resource::duplicate,DEFVAL(false));
ADD_SIGNAL( MethodInfo("changed") );
ADD_GROUP("Resource","resource_");
ADD_PROPERTYNZ( PropertyInfo(Variant::BOOL,"resource_local_to_scene" ), "set_local_to_scene","is_local_to_scene");
ADD_PROPERTY( PropertyInfo(Variant::STRING,"resource_path",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_EDITOR ), "set_path","get_path");
ADD_PROPERTYNZ( PropertyInfo(Variant::STRING,"resource_name"), "set_name","get_name");
BIND_VMETHOD( MethodInfo("_setup_local_to_scene") );
ClassDB::bind_method(D_METHOD("duplicate", "subresources"), &Resource::duplicate, DEFVAL(false));
ADD_SIGNAL(MethodInfo("changed"));
ADD_GROUP("Resource", "resource_");
ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "resource_local_to_scene"), "set_local_to_scene", "is_local_to_scene");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "resource_path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_path", "get_path");
ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "resource_name"), "set_name", "get_name");
BIND_VMETHOD(MethodInfo("_setup_local_to_scene"));
}
Resource::Resource() {
#ifdef TOOLS_ENABLED
last_modified_time=0;
import_last_modified_time=0;
last_modified_time = 0;
import_last_modified_time = 0;
#endif
subindex=0;
local_to_scene=false;
local_scene=NULL;
subindex = 0;
local_to_scene = false;
local_scene = NULL;
}
Resource::~Resource() {
if (path_cache!="") {
if (path_cache != "") {
ResourceCache::lock->write_lock();
ResourceCache::resources.erase(path_cache);
ResourceCache::lock->write_unlock();
@@ -376,9 +348,9 @@ Resource::~Resource() {
}
}
HashMap<String,Resource*> ResourceCache::resources;
HashMap<String, Resource *> ResourceCache::resources;
RWLock *ResourceCache::lock=NULL;
RWLock *ResourceCache::lock = NULL;
void ResourceCache::setup() {
@@ -393,7 +365,6 @@ void ResourceCache::clear() {
memdelete(lock);
}
void ResourceCache::reload_externals() {
/*
@@ -404,16 +375,15 @@ void ResourceCache::reload_externals() {
*/
}
bool ResourceCache::has(const String& p_path) {
bool ResourceCache::has(const String &p_path) {
lock->read_lock();
bool b = resources.has(p_path);
lock->read_unlock();
return b;
}
Resource *ResourceCache::get(const String& p_path) {
Resource *ResourceCache::get(const String &p_path) {
lock->read_lock();
@@ -428,20 +398,16 @@ Resource *ResourceCache::get(const String& p_path) {
return *res;
}
void ResourceCache::get_cached_resources(List<Ref<Resource> > *p_resources) {
lock->read_lock();
const String* K=NULL;
while((K=resources.next(K))) {
const String *K = NULL;
while ((K = resources.next(K))) {
Resource *r = resources[*K];
p_resources->push_back( Ref<Resource>( r ));
p_resources->push_back(Ref<Resource>(r));
}
lock->read_unlock();
}
int ResourceCache::get_cached_resource_count() {
@@ -453,42 +419,39 @@ int ResourceCache::get_cached_resource_count() {
return rc;
}
void ResourceCache::dump(const char* p_file,bool p_short) {
void ResourceCache::dump(const char *p_file, bool p_short) {
#ifdef DEBUG_ENABLED
lock->read_lock();
Map<String,int> type_count;
Map<String, int> type_count;
FileAccess *f=NULL;
FileAccess *f = NULL;
if (p_file) {
f = FileAccess::open(p_file,FileAccess::WRITE);
f = FileAccess::open(p_file, FileAccess::WRITE);
ERR_FAIL_COND(!f);
}
const String* K=NULL;
while((K=resources.next(K))) {
const String *K = NULL;
while ((K = resources.next(K))) {
Resource *r = resources[*K];
if (!type_count.has(r->get_class())) {
type_count[r->get_class()]=0;
type_count[r->get_class()] = 0;
}
type_count[r->get_class()]++;
if (!p_short) {
if (f)
f->store_line(r->get_class()+": "+r->get_path());
f->store_line(r->get_class() + ": " + r->get_path());
}
}
for(Map<String,int>::Element *E=type_count.front();E;E=E->next()) {
for (Map<String, int>::Element *E = type_count.front(); E; E = E->next()) {
if (f)
f->store_line(E->key()+" count: "+itos(E->get()));
f->store_line(E->key() + " count: " + itos(E->get()));
}
if (f) {
f->close();