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Fix many untagged true/false/null in the documentation
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@@ -993,8 +993,9 @@
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Controls whether the control will be able to receive mouse button input events through [method _gui_input] and how these events should be handled. Also controls whether the control can receive the [signal mouse_entered], and [signal mouse_exited] signals. See the constants to learn what each does.
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</member>
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<member name="mouse_force_pass_scroll_events" type="bool" setter="set_force_pass_scroll_events" getter="is_force_pass_scroll_events" default="true">
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When enabled, scroll wheel events processed by [method _gui_input] will be passed to the parent control even if [member mouse_filter] is set to [constant MOUSE_FILTER_STOP]. As it defaults to true, this allows nested scrollable containers to work out of the box.
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When enabled, scroll wheel events processed by [method _gui_input] will be passed to the parent control even if [member mouse_filter] is set to [constant MOUSE_FILTER_STOP].
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You should disable it on the root of your UI if you do not want scroll events to go to the [method Node._unhandled_input] processing.
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[b]Note:[/b] Because this property defaults to [code]true[/code], this allows nested scrollable containers to work out of the box.
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</member>
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<member name="offset_bottom" type="float" setter="set_offset" getter="get_offset" default="0.0">
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Distance between the node's bottom edge and its parent control, based on [member anchor_bottom].
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