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Makes all Godot API's methods Lower Case
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@@ -456,7 +456,7 @@ String ScriptTextEditor::get_name() {
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} else if (script->get_name() != "")
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name = script->get_name();
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else
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name = script->get_class() + "(" + itos(script->get_instance_ID()) + ")";
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name = script->get_class() + "(" + itos(script->get_instance_id()) + ")";
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return name;
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}
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