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Makes all Godot API's methods Lower Case
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@@ -36,7 +36,7 @@
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void EditorLog::_error_handler(void *p_self, const char *p_func, const char *p_file, int p_line, const char *p_error, const char *p_errorexp, ErrorHandlerType p_type) {
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EditorLog *self = (EditorLog *)p_self;
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if (self->current != Thread::get_caller_ID())
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if (self->current != Thread::get_caller_id())
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return;
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String err_str;
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@@ -204,7 +204,7 @@ EditorLog::EditorLog() {
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eh.userdata = this;
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add_error_handler(&eh);
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current = Thread::get_caller_ID();
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current = Thread::get_caller_id();
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EditorNode::get_undo_redo()->set_commit_notify_callback(_undo_redo_cbk, this);
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}
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