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Rename pos to position in user facing methods and variables
Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is.
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@@ -58,7 +58,7 @@ int AudioStreamPlaybackOGGVorbis::_ov_seek_func(void *_f, ogg_int64_t offs, int
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fa->seek(offs);
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} else if (whence == SEEK_CUR) {
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fa->seek(fa->get_pos() + offs);
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fa->seek(fa->get_position() + offs);
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} else if (whence == SEEK_END) {
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fa->seek_end(offs);
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@@ -89,7 +89,7 @@ long AudioStreamPlaybackOGGVorbis::_ov_tell_func(void *_f) {
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//printf("close %p\n",_f);
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FileAccess *fa = (FileAccess *)_f;
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return fa->get_pos();
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return fa->get_position();
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}
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int AudioStreamPlaybackOGGVorbis::mix(int16_t *p_bufer, int p_frames) {
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@@ -203,7 +203,7 @@ void AudioStreamPlaybackOGGVorbis::stop() {
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//_clear();
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}
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float AudioStreamPlaybackOGGVorbis::get_pos() const {
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float AudioStreamPlaybackOGGVorbis::get_position() const {
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int32_t frames = int32_t(frames_mixed);
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if (frames < 0)
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@@ -96,7 +96,7 @@ public:
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virtual int get_loop_count() const;
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virtual float get_pos() const;
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virtual float get_position() const;
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virtual void seek_pos(float p_time);
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virtual int get_channels() const { return stream_channels; }
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