Implement hooks into renderer

This commit is contained in:
Bastiaan Olij
2023-08-03 22:10:03 +10:00
parent 5f05e2b9b1
commit 5a98845655
64 changed files with 2432 additions and 132 deletions

View File

@@ -46,6 +46,11 @@ void WorldEnvironment::_notification(int p_what) {
add_to_group("_world_camera_attributes_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id()));
_update_current_camera_attributes();
}
if (compositor.is_valid()) {
add_to_group("_world_compositor_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id()));
_update_current_compositor();
}
} break;
case Node3D::NOTIFICATION_EXIT_WORLD:
@@ -59,6 +64,11 @@ void WorldEnvironment::_notification(int p_what) {
remove_from_group("_world_camera_attributes_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id()));
_update_current_camera_attributes();
}
if (compositor.is_valid()) {
remove_from_group("_world_compositor_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id()));
_update_current_compositor();
}
} break;
}
}
@@ -85,6 +95,17 @@ void WorldEnvironment::_update_current_camera_attributes() {
get_tree()->call_group_flags(SceneTree::GROUP_CALL_DEFERRED, "_world_camera_attributes_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id()), "update_configuration_warnings");
}
void WorldEnvironment::_update_current_compositor() {
WorldEnvironment *first = Object::cast_to<WorldEnvironment>(get_tree()->get_first_node_in_group("_world_compositor_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id())));
if (first) {
get_viewport()->find_world_3d()->set_compositor(first->compositor);
} else {
get_viewport()->find_world_3d()->set_compositor(Ref<Compositor>());
}
get_tree()->call_group_flags(SceneTree::GROUP_CALL_DEFERRED, "_world_compositor_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id()), "update_configuration_warnings");
}
void WorldEnvironment::set_environment(const Ref<Environment> &p_environment) {
if (environment == p_environment) {
return;
@@ -135,6 +156,31 @@ Ref<CameraAttributes> WorldEnvironment::get_camera_attributes() const {
return camera_attributes;
}
void WorldEnvironment::set_compositor(const Ref<Compositor> &p_compositor) {
if (compositor == p_compositor) {
return;
}
if (is_inside_tree() && compositor.is_valid()) {
remove_from_group("_world_compositor_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id()));
}
compositor = p_compositor;
if (is_inside_tree() && compositor.is_valid()) {
add_to_group("_world_compositor_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id()));
}
if (is_inside_tree()) {
_update_current_compositor();
} else {
update_configuration_warnings();
}
}
Ref<Compositor> WorldEnvironment::get_compositor() const {
return compositor;
}
PackedStringArray WorldEnvironment::get_configuration_warnings() const {
PackedStringArray warnings = Node::get_configuration_warnings();
@@ -154,6 +200,10 @@ PackedStringArray WorldEnvironment::get_configuration_warnings() const {
warnings.push_back(RTR("Only one WorldEnvironment is allowed per scene (or set of instantiated scenes)."));
}
if (compositor.is_valid() && get_viewport()->find_world_3d()->get_compositor() != compositor) {
warnings.push_back(("Only the first Compositor has an effect in a scene (or set of instantiated scenes)."));
}
return warnings;
}
@@ -165,6 +215,10 @@ void WorldEnvironment::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_camera_attributes", "camera_attributes"), &WorldEnvironment::set_camera_attributes);
ClassDB::bind_method(D_METHOD("get_camera_attributes"), &WorldEnvironment::get_camera_attributes);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "camera_attributes", PROPERTY_HINT_RESOURCE_TYPE, "CameraAttributesPractical,CameraAttributesPhysical"), "set_camera_attributes", "get_camera_attributes");
ClassDB::bind_method(D_METHOD("set_compositor", "compositor"), &WorldEnvironment::set_compositor);
ClassDB::bind_method(D_METHOD("get_compositor"), &WorldEnvironment::get_compositor);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "compositor", PROPERTY_HINT_RESOURCE_TYPE, "Compositor"), "set_compositor", "get_compositor");
}
WorldEnvironment::WorldEnvironment() {