mirror of
https://github.com/godotengine/godot.git
synced 2026-01-03 18:11:19 +03:00
SCons: Remove run_in_subprocess dependency
This commit is contained in:
@@ -17,11 +17,7 @@ env.Depends("modules_enabled.gen.h", Value(env.module_list))
|
||||
env.CommandNoCache(
|
||||
"modules_enabled.gen.h",
|
||||
Value(env.module_list),
|
||||
env.Run(
|
||||
modules_builders.generate_modules_enabled,
|
||||
# NOTE: No need to run in subprocess since this is still executed serially.
|
||||
subprocess=False,
|
||||
),
|
||||
env.Run(modules_builders.generate_modules_enabled),
|
||||
)
|
||||
|
||||
|
||||
@@ -55,11 +51,7 @@ if env["tests"]:
|
||||
env.CommandNoCache(
|
||||
"modules_tests.gen.h",
|
||||
test_headers,
|
||||
env.Run(
|
||||
modules_builders.generate_modules_tests,
|
||||
# NOTE: No need to run in subprocess since this is still executed serially.
|
||||
subprocess=False,
|
||||
),
|
||||
env.Run(modules_builders.generate_modules_tests),
|
||||
)
|
||||
|
||||
# libmodules.a with only register_module_types.
|
||||
|
||||
Reference in New Issue
Block a user