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Rename str2var to str_to_var and similar
Affects the Math class, a good chunk of the audio code, and a lot of other miscellaneous classes, too. - `var2str` -> `var_to_str` - `str2var` -> `str_to_var` - `bytes2var` -> `bytes_to_var` - `bytes2var_with_objects` -> `bytes_to_var_with_objects` - `var2bytes` -> `var_to_bytes` - `var2bytes_with_objects` -> `var_to_bytes_with_objects` - `linear2db` -> `linear_to_db` - `db2linear` -> `db_to_linear` - `deg2rad` -> `deg_to_rad` - `rad2deg` -> `rad_to_deg` - `dict2inst` -> `dict_to_inst` - `inst2dict` -> `inst_to_dict`
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@@ -763,7 +763,7 @@ void Curve2D::_bake_segment2d(RBMap<real_t, Vector2> &r_bake, real_t p_begin, re
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Vector2 nb = (end - mid).normalized();
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real_t dp = na.dot(nb);
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if (dp < Math::cos(Math::deg2rad(p_tol))) {
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if (dp < Math::cos(Math::deg_to_rad(p_tol))) {
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r_bake[mp] = mid;
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}
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@@ -1352,7 +1352,7 @@ void Curve3D::_bake_segment3d(RBMap<real_t, Vector3> &r_bake, real_t p_begin, re
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Vector3 nb = (end - mid).normalized();
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real_t dp = na.dot(nb);
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if (dp < Math::cos(Math::deg2rad(p_tol))) {
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if (dp < Math::cos(Math::deg_to_rad(p_tol))) {
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r_bake[mp] = mid;
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}
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if (p_depth < p_max_depth) {
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