Add support for 2D vector type to visual shaders

This commit is contained in:
Yuri Roubinsky
2022-02-01 11:32:01 +03:00
parent bf12719cca
commit 59af063636
25 changed files with 1969 additions and 659 deletions

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeVectorDistance" inherits="VisualShaderNode" version="4.0">
<class name="VisualShaderNodeVectorDistance" inherits="VisualShaderNodeVectorBase" version="4.0">
<brief_description>
Returns the distance between two points. To be used within the visual shader graph.
</brief_description>