class reference proofreading

(cherry picked from commit 8455e901f3)
This commit is contained in:
Paul Joannon
2021-03-18 12:04:28 +01:00
committed by Rémi Verschelde
parent e8e69b2d50
commit 596169d7df
46 changed files with 60 additions and 55 deletions

View File

@@ -4,7 +4,7 @@
Returns the vector that points in the same direction as a reference vector within the visual shader graph.
</brief_description>
<description>
Translates to [code]faceforward(N, I, Nref)[/code] in the shader language. The function has three vector parameters: [code]N[/code], the vector to orient, [code]I[/code], the incident vector, and [code]Nref[/code], the reference vector. If the dot product of [code]I[/code] and [code]Nref[/code] is smaller than zero the return value is [code]N[/code]. Otherwise [code]-N[/code] is returned.
Translates to [code]faceforward(N, I, Nref)[/code] in the shader language. The function has three vector parameters: [code]N[/code], the vector to orient, [code]I[/code], the incident vector, and [code]Nref[/code], the reference vector. If the dot product of [code]I[/code] and [code]Nref[/code] is smaller than zero the return value is [code]N[/code]. Otherwise, [code]-N[/code] is returned.
</description>
<tutorials>
</tutorials>