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committed by
Rémi Verschelde
parent
e8e69b2d50
commit
596169d7df
@@ -699,7 +699,7 @@
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[b]Note:[/b] Length is not delimited by the last key, as this one may be before or after the end to ensure correct interpolation and looping.
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</member>
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<member name="loop" type="bool" setter="set_loop" getter="has_loop" default="false">
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A flag indicating that the animation must loop. This is uses for correct interpolation of animation cycles, and for hinting the player that it must restart the animation.
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A flag indicating that the animation must loop. This is used for correct interpolation of animation cycles, and for hinting the player that it must restart the animation.
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</member>
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<member name="step" type="float" setter="set_step" getter="get_step" default="0.1">
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The animation step value.
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