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Implement decals
Also implemented decal atlas, so projectors and other stuff can be added. Sidenote: Had to make RID hashable, so some unrelated includes changed in order to include it in hashfuncs.h
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@@ -32,6 +32,7 @@
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#define GDSCRIPT_TOKENIZER_H
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#include "core/pair.h"
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#include "core/set.h"
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#include "core/string_name.h"
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#include "core/ustring.h"
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#include "core/variant.h"
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