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Allow to compile templates without navigation features
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@@ -30,7 +30,7 @@
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#pragma once
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#include "scene/2d/navigation_agent_2d.h"
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#include "scene/2d/navigation/navigation_agent_2d.h"
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#include "scene/2d/node_2d.h"
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#include "scene/main/window.h"
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#include "scene/resources/world_2d.h"
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@@ -30,7 +30,7 @@
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#pragma once
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#include "scene/3d/navigation_agent_3d.h"
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#include "scene/3d/navigation/navigation_agent_3d.h"
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#include "scene/3d/node_3d.h"
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#include "scene/main/window.h"
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@@ -30,7 +30,7 @@
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#pragma once
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#include "scene/2d/navigation_obstacle_2d.h"
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#include "scene/2d/navigation/navigation_obstacle_2d.h"
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#include "scene/main/window.h"
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#include "tests/test_macros.h"
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@@ -30,7 +30,7 @@
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#pragma once
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#include "scene/3d/navigation_obstacle_3d.h"
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#include "scene/3d/navigation/navigation_obstacle_3d.h"
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#include "scene/main/window.h"
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#include "tests/test_macros.h"
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@@ -30,7 +30,7 @@
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#pragma once
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#include "scene/2d/navigation_region_2d.h"
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#include "scene/2d/navigation/navigation_region_2d.h"
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#include "scene/main/window.h"
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#include "tests/test_macros.h"
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@@ -31,7 +31,7 @@
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#pragma once
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#include "scene/3d/mesh_instance_3d.h"
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#include "scene/3d/navigation_region_3d.h"
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#include "scene/3d/navigation/navigation_region_3d.h"
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#include "scene/main/window.h"
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#include "scene/resources/3d/primitive_meshes.h"
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