mirror of
https://github.com/godotengine/godot.git
synced 2026-01-06 10:11:57 +03:00
Add project manager / editor initial screen settings, implement DisplayServer.get_keyboard_focus_screen method.
This commit is contained in:
@@ -513,6 +513,9 @@
|
||||
The language to use for the editor interface.
|
||||
Translations are provided by the community. If you spot a mistake, [url=$DOCS_URL/contributing/documentation/editor_and_docs_localization.html]contribute to editor translations on Weblate![/url]
|
||||
</member>
|
||||
<member name="interface/editor/editor_screen" type="int" setter="" getter="">
|
||||
The preferred monitor to display the editor.
|
||||
</member>
|
||||
<member name="interface/editor/expand_to_title" type="bool" setter="" getter="">
|
||||
Expanding main editor window content to the title, if supported by [DisplayServer]. See [constant DisplayServer.WINDOW_FLAG_EXTEND_TO_TITLE].
|
||||
Specific to the macOS platform.
|
||||
@@ -545,6 +548,9 @@
|
||||
<member name="interface/editor/mouse_extra_buttons_navigate_history" type="bool" setter="" getter="">
|
||||
If [code]true[/code], the mouse's additional side buttons will be usable to navigate in the script editor's file history. Set this to [code]false[/code] if you're using the side buttons for other purposes (such as a push-to-talk button in a VoIP program).
|
||||
</member>
|
||||
<member name="interface/editor/project_manager_screen" type="int" setter="" getter="">
|
||||
The preferred monitor to display the project manager.
|
||||
</member>
|
||||
<member name="interface/editor/save_each_scene_on_quit" type="bool" setter="" getter="">
|
||||
If [code]false[/code], the editor will save all scenes when confirming the [b]Save[/b] action when quitting the editor or quitting to the project list. If [code]true[/code], the editor will ask to save each scene individually.
|
||||
</member>
|
||||
|
||||
Reference in New Issue
Block a user