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Merge pull request #103685 from lawnjelly/fti_scene_tree
[3.x] Physics Interpolation - Move 3D FTI to `SceneTree`
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@@ -2172,8 +2172,6 @@ void VisualServer::_bind_methods() {
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ClassDB::bind_method(D_METHOD("instance_set_scenario", "instance", "scenario"), &VisualServer::instance_set_scenario);
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ClassDB::bind_method(D_METHOD("instance_set_layer_mask", "instance", "mask"), &VisualServer::instance_set_layer_mask);
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ClassDB::bind_method(D_METHOD("instance_set_transform", "instance", "transform"), &VisualServer::instance_set_transform);
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ClassDB::bind_method(D_METHOD("instance_set_interpolated", "instance", "interpolated"), &VisualServer::instance_set_interpolated);
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ClassDB::bind_method(D_METHOD("instance_reset_physics_interpolation", "instance"), &VisualServer::instance_reset_physics_interpolation);
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ClassDB::bind_method(D_METHOD("instance_attach_object_instance_id", "instance", "id"), &VisualServer::instance_attach_object_instance_id);
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ClassDB::bind_method(D_METHOD("instance_set_blend_shape_weight", "instance", "shape", "weight"), &VisualServer::instance_set_blend_shape_weight);
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ClassDB::bind_method(D_METHOD("instance_set_surface_material", "instance", "surface", "material"), &VisualServer::instance_set_surface_material);
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