Change "env['ndk_platform']" to "ndk_platform" and add "can_vectorize = True"

This commit is contained in:
Xavier Sellier
2018-04-25 21:40:08 -04:00
parent ff3cb321da
commit 4fe2b05401
3 changed files with 8 additions and 7 deletions

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@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */