mirror of
https://github.com/godotengine/godot.git
synced 2026-01-03 18:11:19 +03:00
Replace "persistance" with "persistence"
Replace "persistance" with "persistence" in the simplex code. Also made some minor fixes to the docs.
This commit is contained in:
@@ -47,7 +47,7 @@
|
||||
<argument index="1" name="y" type="float">
|
||||
</argument>
|
||||
<description>
|
||||
Returns the 2D noise value [-1,1] at the given position.
|
||||
Returns the 2D noise value [code][-1,1][/code] at the given position.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_noise_2dv">
|
||||
@@ -56,7 +56,7 @@
|
||||
<argument index="0" name="pos" type="Vector2">
|
||||
</argument>
|
||||
<description>
|
||||
Returns the 2D noise value [-1,1] at the given position.
|
||||
Returns the 2D noise value [code][-1,1][/code] at the given position.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_noise_3d">
|
||||
@@ -69,7 +69,7 @@
|
||||
<argument index="2" name="z" type="float">
|
||||
</argument>
|
||||
<description>
|
||||
Returns the 3D noise value [-1,1] at the given position.
|
||||
Returns the 3D noise value [code][-1,1][/code] at the given position.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_noise_3dv">
|
||||
@@ -78,7 +78,7 @@
|
||||
<argument index="0" name="pos" type="Vector3">
|
||||
</argument>
|
||||
<description>
|
||||
Returns the 3D noise value [-1,1] at the given position.
|
||||
Returns the 3D noise value [code][-1,1][/code] at the given position.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_noise_4d">
|
||||
@@ -93,7 +93,7 @@
|
||||
<argument index="3" name="w" type="float">
|
||||
</argument>
|
||||
<description>
|
||||
Returns the 4D noise value [-1,1] at the given position.
|
||||
Returns the 4D noise value [code][-1,1][/code] at the given position.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_seamless_image">
|
||||
|
||||
Reference in New Issue
Block a user