mirror of
https://github.com/godotengine/godot.git
synced 2026-01-03 18:11:19 +03:00
Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
recognize them.
This commit is contained in:
37
doc/classes/MultiMeshInstance.xml
Normal file
37
doc/classes/MultiMeshInstance.xml
Normal file
@@ -0,0 +1,37 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="MultiMeshInstance" inherits="GeometryInstance" category="Core" version="3.0.alpha.custom_build">
|
||||
<brief_description>
|
||||
Node that instances a [MultiMesh].
|
||||
</brief_description>
|
||||
<description>
|
||||
MultiMeshInstance is a [Node] that takes a [MultiMesh] resource and adds it to the current scenario by creating an instance of it (yes, this is an instance of instances).
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
<methods>
|
||||
<method name="get_multimesh" qualifiers="const">
|
||||
<return type="MultiMesh">
|
||||
</return>
|
||||
<description>
|
||||
Return the [MultiMesh] that is used for instancing.
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_multimesh">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="multimesh" type="MultiMesh">
|
||||
</argument>
|
||||
<description>
|
||||
Set the [MultiMesh] to be instanced.
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="multimesh" type="MultiMesh" setter="set_multimesh" getter="get_multimesh" brief="">
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
Reference in New Issue
Block a user