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Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
recognize them.
This commit is contained in:
158
doc/classes/MeshLibrary.xml
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158
doc/classes/MeshLibrary.xml
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="MeshLibrary" inherits="Resource" category="Core" version="3.0.alpha.custom_build">
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<brief_description>
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Library of meshes.
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</brief_description>
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<description>
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Library of meshes. Contains a list of [Mesh] resources, each with name and ID. Useful for GridMap or painting Terrain.
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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<method name="clear">
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<return type="void">
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</return>
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<description>
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Clear the library.
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</description>
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</method>
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<method name="create_item">
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<return type="void">
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</return>
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<argument index="0" name="id" type="int">
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</argument>
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<description>
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Create a new item in the library, supplied an id.
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</description>
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</method>
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<method name="find_item_by_name" qualifiers="const">
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<return type="int">
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</return>
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<argument index="0" name="name" type="String">
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</argument>
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<description>
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</description>
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</method>
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<method name="get_item_list" qualifiers="const">
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<return type="PoolIntArray">
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</return>
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<description>
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Return the list of items.
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</description>
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</method>
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<method name="get_item_mesh" qualifiers="const">
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<return type="Mesh">
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</return>
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<argument index="0" name="id" type="int">
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</argument>
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<description>
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Return the mesh of the item.
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</description>
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</method>
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<method name="get_item_name" qualifiers="const">
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<return type="String">
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</return>
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<argument index="0" name="id" type="int">
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</argument>
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<description>
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Return the name of the item.
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</description>
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</method>
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<method name="get_item_navmesh" qualifiers="const">
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<return type="NavigationMesh">
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</return>
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<argument index="0" name="id" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="get_item_preview" qualifiers="const">
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<return type="Texture">
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</return>
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<argument index="0" name="id" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="get_item_shapes" qualifiers="const">
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<return type="Array">
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</return>
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<argument index="0" name="id" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="get_last_unused_item_id" qualifiers="const">
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<return type="int">
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</return>
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<description>
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Get an unused id for a new item.
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</description>
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</method>
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<method name="remove_item">
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<return type="void">
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</return>
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<argument index="0" name="id" type="int">
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</argument>
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<description>
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Remove the item.
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</description>
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</method>
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<method name="set_item_mesh">
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<return type="void">
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</return>
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<argument index="0" name="id" type="int">
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</argument>
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<argument index="1" name="mesh" type="Mesh">
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</argument>
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<description>
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Set the mesh of the item.
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</description>
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</method>
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<method name="set_item_name">
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<return type="void">
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</return>
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<argument index="0" name="id" type="int">
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</argument>
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<argument index="1" name="name" type="String">
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</argument>
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<description>
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Set the name of the item.
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</description>
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</method>
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<method name="set_item_navmesh">
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<return type="void">
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</return>
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<argument index="0" name="id" type="int">
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</argument>
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<argument index="1" name="navmesh" type="NavigationMesh">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_item_preview">
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<return type="void">
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</return>
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<argument index="0" name="id" type="int">
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</argument>
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<argument index="1" name="texture" type="Texture">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_item_shapes">
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<return type="void">
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</return>
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<argument index="0" name="id" type="int">
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</argument>
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<argument index="1" name="shapes" type="Array">
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</argument>
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<description>
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</description>
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</method>
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</methods>
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<constants>
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</constants>
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</class>
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