mirror of
https://github.com/godotengine/godot.git
synced 2026-01-03 18:11:19 +03:00
Fix miscellaneous oddities around the class reference (part 7)
This commit is contained in:
@@ -66,8 +66,7 @@
|
||||
<return type="Resource" />
|
||||
<param index="0" name="deep_subresources_mode" type="int" enum="Resource.DeepDuplicateMode" default="1" />
|
||||
<description>
|
||||
Duplicates this resource, deeply, like [method duplicate][code](true)[/code], with extra control over how subresources are handled.
|
||||
[param deep_subresources_mode] must be one of the values from [enum DeepDuplicateMode].
|
||||
Duplicates this resource, deeply, like [method duplicate] when passing [code]true[/code], with extra control over how subresources are handled.
|
||||
</description>
|
||||
</method>
|
||||
<method name="emit_changed">
|
||||
|
||||
Reference in New Issue
Block a user